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Game Making, No it's not what you think.
Soiyeruda |
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Because retarded looking women is fun. :S
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Basically what everyone said:
-Self Discipline. If you can't learn how to fix a glitched code, then teach yourself to fix it, or ask someone else to help you. If you're procrastinating, tack in an extra project and switch between them. Don't want to code? Then why are you making a game in the first place?
-Do everything as you go. Instead of getting everything you need right away, get whatever you need when you really need it. If you want World 2 Backgrounds, wait until World 1 is completed.
-Keep practicing. Programming can be hard, but keep at it. Just remember that programming isn't the only problem. You need to take alot of things into account. Is my game presentable? Is it not impossibly hard? Are the graphics eyesores? Should I use a common SMW sprite, or a completely original one? Am I able to actually program this ability onto my character? Stay within your limit, basically.
-Create a bunch of random engines. That's seriously what I have done. If you can make a few game engines that you can use over, then that can motivate you to do other things for your game. For example, my Minigame I plan on entering plays alot of March of the Minis (DS Game).
Why do this idea you ask? First of all, it's original. Most people prefer to do Platformers, so mine will stand out.
Second, I can actually program it. In the past, I made a game previous to this that worked similarly, so right away, I know exactly how to program my game. This only leaves problems like Sprites, Sound, and Level Design.
The more you know, the easier it becomes.
-Make sure you love what you do. Think of real Video Game Companies. Nintendo, for example. Not one person makes a game. It takes many people doing separate jobs. For example, there can be a separate group who specifically work on the physics and the engine in the game. Graphic Designers will determine how the game will look. Musicians create the music of the game, and so forth. Sure, if you're making a fangame, you can do everything yourself, but usually, many people use sprites made by other people, and music that was ripped for use, so in reality, they still aren't making the game "alone".
Those are some of my tips/other tips that have been extended
This post has been edited by Soiyeruda on Jun 10 2008, 08:35 AM
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