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> Bony Beetle Strikes Back
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jhsoft
  Posted: Jun 11 2008, 08:49 PM
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This grimmace is not the McDonalds kind.


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Update! V.03 Beta test!
Hello MFGG! This will be the thread were I will be posting Bony Beetle Strike Back 3 updates and such until I finish enough to post it on the main site. Updates will go at the bottom in an update list, and I will post every version in a executable file. I will not post an engine because it is basic, and only requires basic knoledge of platformers and variables. Suggestions are always considered, not always executed.

Credits: NES Boy, Yoshi 3000, Dark Yoshi, Onilink10, Elyk, Latia, The It, Smasher.
Special Thanks: Soiyeruda (so much help). Cubehead (logo). Nintendo (all characters, sounds, music, sprites, etc.).

V0.1: Jumping. Block switches. Spikes. Solid platforms. Goombas activate when on screen. Intro works. Link! "IT'S DANGEROUS TO GO ALONE. TAKE THIS."
V0.2: Goombas detect ground. Goombas detect walls. Goomba glitch noticed.
V0.3: Goombas fixed! It says V.02, but it is V.03. Huge thanks to Soiyeruda!

This post has been edited by jhsoft on Jun 13 2008, 06:40 PM


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Which Neglected Mario Character Are You?

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Thwomp Master says (5:59 AM):
I'm not crying
Thwomp Master says (6:00 AM):
And I never complained
Thwomp Master says (6:00 AM):
I just said I have 56 complaints
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OniLink10
Posted: Jun 12 2008, 10:16 AM
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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So THIS is the game you needed help with! All I can say is, it's good, but are Goombas SUPPOSED to slowly fall through the floor to their doom?!


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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jhsoft
Posted: Jun 12 2008, 01:52 PM
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This grimmace is not the McDonalds kind.


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Group: Members
Posts: 78
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Joined: 24-October 06

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QUOTE (OniLink10 @ Jun 12 2008, 10:16 AM)
So THIS is the game you needed help with! All I can say is, it's good, but are Goombas SUPPOSED to slowly fall through the floor to their doom?!

As of now, yes. I will program in goombas that can detect floors in the next update. The main reason they are there is that when they come on screen, they move.


--------------------
Current Projects:
Bony Beetle Strikes Back: Working Title
Coding:|||||||||
Level Design:|||||||||
Sprites and Graphics:|||||||||
Sounds:||||||||||
In Total:||||||||||



Which Neglected Mario Character Are You?

CODE
Thwomp Master says (5:59 AM):
I'm not crying
Thwomp Master says (6:00 AM):
And I never complained
Thwomp Master says (6:00 AM):
I just said I have 56 complaints
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Top
United States
OniLink10
Posted: Jun 12 2008, 05:32 PM
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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Member No.: 4907
Joined: 19-February 08

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QUOTE (jhsoft @ Jun 12 2008, 01:52 PM)
As of now, yes. I will program in goombas that can detect floors in the next update. The main reason they are there is that when they come on screen, they move.

Add a Collision with floor, and in it, add a check to make sure that right below them is collding with floor, and if it is, vspeed=0 and(if you're using it)gravity=0.

Edit: Oh, you already fixed it. XD Anyways, you gotta fix the Sprite Direction(Maybe you could use image_xscale?)and the glitch where all the Goombas are stuck in the right side. O.o

This post has been edited by OniLink10 on Jun 12 2008, 05:37 PM


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Unspecified
jhsoft
Posted: Jun 12 2008, 07:21 PM
Quote Post


This grimmace is not the McDonalds kind.


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Group: Members
Posts: 78
Member No.: 2850
Joined: 24-October 06

Status: (0d) [--]


QUOTE (OniLink10 @ Jun 12 2008, 05:32 PM)
Add a Collision with floor, and in it, add a check to make sure that right below them is collding with floor, and if it is, vspeed=0 and(if you're using it)gravity=0.

Edit: Oh, you already fixed it. XD Anyways, you gotta fix the Sprite Direction(Maybe you could use image_xscale?)and the glitch where all the Goombas are stuck in the right side. O.o

I've got everything under control. Especially with the help of Soiyeruda.


--------------------
Current Projects:
Bony Beetle Strikes Back: Working Title
Coding:|||||||||
Level Design:|||||||||
Sprites and Graphics:|||||||||
Sounds:||||||||||
In Total:||||||||||



Which Neglected Mario Character Are You?

CODE
Thwomp Master says (5:59 AM):
I'm not crying
Thwomp Master says (6:00 AM):
And I never complained
Thwomp Master says (6:00 AM):
I just said I have 56 complaints
PMEmail PosterUsers WebsiteMSN
Top
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