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OLME, Oni-Link Mario Engine
OniLink10 |
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08
Status: (0d)
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| QUOTE (Latia @ Jun 15 2008, 06:58 AM) | Wow, this keeps growing. One suggestion, donīt call it V6 when saying itīs a BETA at the same time, thatīd be V0.6 |
Lol, it's not V6.0, it's the 6th Addition to the Engine. That way I can keep track of how many Editions I've released. V1.0 will be when I have all of the SMB1 Physics, Items, and Enemies done. V2.0 will be when I have the SMB3 Physics, Items, and Enemies. Yes, I skipped SMB2 cause it was a Spin-Off. I MAY add Vegetable Carrying in V2.0, but I don't think I will. Edit: Lolwut. My watch just started Beeping Happy B-Day. XD
This post has been edited by OniLink10 on Jun 15 2008, 10:03 AM
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| QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM) | did you try hello's engine
make sure to not ****ing change anything before using it! |
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