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> Black Cape Opensource Mario Engine, BCOME for short.
Australia
SuperCapeMario
Posted: Jun 30 2008, 07:56 PM
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I've finished my update!

It now includes these new things:

Volcano Lotus (enemy)
Fun new Multi Coin Blocks =D
Hammer Suit Power Up and Block! wink.gif
FlagPole Ending! =D

Enjoy!

(Also includes EXE)!

Attached File ( Number of downloads: 26 )
Attached File  Black_Cape_Opensource_Mario_Engine_V_0.5.zip


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Mexico
Jlhgomez
Posted: Jun 30 2008, 08:31 PM
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Good Night MFGG 2.0
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You are a god.

Thank you for this engine Black Boo. And SuperCapeMario.

Looking forward the Koopas biggrin.gif


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kremling
Posted: Jun 30 2008, 09:09 PM
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Nice job with the engine guys, hope you are able to do slopes real well.


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Fender
Posted: Jun 30 2008, 09:25 PM
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safsafsafasfas
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this is great so far you guys,

it seems a little to fast in my opinion though.


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SuperCapeMario
Posted: Jul 1 2008, 02:30 AM
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QUOTE (Jlhgomez @ Jul 1 2008, 11:31 AM)
You are a god.

Thank you for this engine Black Boo. And SuperCapeMario.

Looking forward the Koopas biggrin.gif

This engine is that good? Well thank you! =D

Fender:
QUOTE
If you want to make the game run slower go into the creation event of Mario and there should be a room speed variable, so change the value to what suits you.


Make sure to read the posts above. laugh3.gif


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Ziso
Posted: Jul 2 2008, 01:27 PM
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Should I be concerned?
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I feel like Mario's acceleration is a little too fast, and that he jumps too high.

Everything else is great though.


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Austria
Black Boo
Posted: Jul 6 2008, 09:42 PM
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I swear when I get my hands on him...
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I think I can fix that...

Bump. biggrin.gif


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Black Boo
Posted: Aug 17 2008, 01:15 PM
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I swear when I get my hands on him...
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Bump for the sake of SCM being able to find this.

And we'll have a new update soon.


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