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Paper Bowser World: Back in Action, NEW DEMO!! Complete with title screen!
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Awesome.
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EDIT: New Demo! Gameplay-wise, it's the same as the last one, but it features a really cool new titile screen that parodies Super Mario Bros. 3, right down to the Koopa Troopa lagging behind the others at the end. Enjoy! It took a looooong time to create! Hey, folks. Toodles, here! If the title didn't give it away, I'm working on another Bowser World. Why? Well, allow me to direct your attention to the last sentence of this article. The problem is, I'm rather lacking in the motivation department, so I decided to post this demo. If responces are positive, I'll continue production. If they're not real great, the game gets canned. Simple as that. I'm not going to reveal the story yet, but I will say that it features a brand new original villain of my own creation, which is pretty nifty. Anyway this demo is VERY unfinished. It features the opening movie, and about half of the first level. The entire HUD doesn't work yet, and Bowser can't get hurt. The engine is still a little buggy, so be careful. Bowser can get a little hung up at times. Also, yes I know the Koopa shell doesn't bounce right. Pressing z will switch to Mario, who is now playable as Bowser's "sidekick." I'm not going to reveal what I have in mind for Mario, but it's pretty cool. In the final game, he won't be playable in World 1, but I wanted to show off his engine. And yes, the lousy backgrounds in the first level will be changing to some cool new ones. Here some screens: Kammy talkin' like a pirate:  Bowser doing his thing by some lava:  Mario in a Bowser game? That's just crazy!  Mario turned sideways:  Also, W.I.P. of World 2: Moo Moo Meadows:  Controls: Left and Right: take a guess what these do. Up arrow jumps Shift breathes fire as Bowser and turns Mario sideways and back again. Z button switches players Enter to read stuff. Press Space to restart the level if you fall off the screen or something So, yeah. That's that. What do you think? EDIT: Oops. Forgot to attach the demo This post has been edited by Super Paper Toodles on Jun 24 2008, 04:06 PM
Attached File ( Number of downloads: 294 )
PBWBIA_Early_Demo_2.zip
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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's another one!
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Toodles |
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Awesome.
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| QUOTE (DR. Demon Lizardman @ Jun 16 2008, 07:26 PM) | WHAT, WHAT, WHERE DID THIS COME FROM?!!??!?! HOW?!!??!!?! Welcome back! |
Heh, I love to surprise people. However, I'm gonna put an end to this one right now. I'm not "back." I'm just here to show off this demo, since it's easier than the main site. Don't expect to see me anywhere else in the forum. Frankly, I've been enjoying not being on any forums quite a lot.
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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's another one!
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Toodles |
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Awesome.
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| QUOTE (Morrad @ Jun 16 2008, 08:25 PM) | | Nice game there, but I think Bowser not fitting in through one block space seems weird. It looks beautiful and plays pretty great too. |
Why does that seem weird? He's far too wide to fit through there...
To kirbyhi5: I did decide to base this one more on Super Paper Mario than the PM2 Bowser segments, so I'm glad you think it feels like Paper Mario. Also, I have no doubt that it would be popular if it got done. The fact is, I've gotten very slow making games lately. If I don't have some hype to live up to, this game will likely never get done. And the fact is, I'm off to college in the fall, and I've gotta get it done before that, because I probably won't have much time to work on it there. (Or at least, not right away.)
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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's another one!
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Awesome.
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| QUOTE (Ultramario @ Jun 16 2008, 08:38 PM) | I first though someone bumped an old topic. Nice to see you around old buddy!
I love this, especially the humor ("Is it just me or did that statue just call me fat?" ). I'd like to suggest a little different control scheme, though. Having shift for jump and ctrl for firebreath would work better IMO. |
Yeah, I could try that. I've already tried three or four control schemes, and I've had trouble finding one that felt good.
EDIT: Oh, and if you didn't notice, the fat joke is a continuation of the signpost calling Bowser fat when it talked about the ground pound in the last game.
This post has been edited by Super Paper Toodles on Jun 16 2008, 07:45 PM
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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's another one!
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Dr. Chaos |
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| QUOTE (Super Paper Toodles @ Jun 16 2008, 07:54 PM) | I'm serious...unless I happen to have a new game to show off. |
You're the best attention monger evers, Toodles. *hugs* Seriously though, this already looks pretty solid, if or when you finish it I'm sure it'll be another great addition to the site. I've never played a fangame more than I have the original PBW, I think I've beaten it about eleven times now. I can't really think of a time thats ever happened, usually when I complete something I tend to leave it down but it's just damn good simple humorous fun. This post has been edited by Dr. Chaos on Jun 16 2008, 08:07 PM
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