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updated Paper Mario (ACCEPTED)
HyperSonic92 |
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Submission Type: Sprite Sheet Type : Sprite Sheet Rip Type: Original Group: Mario Game: Paper Mario series Character: Mario Title: Paper Mario Description: a cool Paper Mario I made for the Fantasy Smash Project at Pixeltendo (now at the Spriters Resource forum). Hope you enjoy using it as much as I've enjoyed making it FileThumbnail This post has been edited by HyperSonic92 on Aug 14 2008, 03:36 PM
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 < (Sprites by AJ Nitro, CyberWolfJV, and myself)
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HyperSonic92 |
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Regular

Group: Members
Posts: 118
Member No.: 5245
Joined: 27-April 08
Status: (0d)
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| QUOTE (Soiyeruda @ Jun 17 2008, 10:36 PM) | Nice sheet, those you placed too much emphasis on the hammer, IMO.
Here's my rants:
1) His Up Tilt is basically the same as Aerial Up. 2) Running and Sprinting are the same thing-ish in SSBB. 3) Too much rotation. It looks really ugly. 4) No backwards dodge roll? I expect them to be the same for PM, however. 5) In his down smash attack, his charging sprites should appear the same as the attack. Ex. In Super Smash Bros Brawl, whenever Mario using forward smash, he puts his hand in position so the minute he finishes charging, he releases his attack. 6) No back tilt. |
1.)No. He tosses Koops' shell upwards. His Up Air is him spinning with his arms up like a mini drill. 2.)Well you get the point, do ya? 4.)Thanks for reminding me 6.) I'm pretty sure there's no back tilt in Smash
This post has been edited by HyperSonic92 on Jun 18 2008, 05:03 AM
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 < (Sprites by AJ Nitro, CyberWolfJV, and myself)
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