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> Need help animating Daisy walking sprites!
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M. C. Productions
Posted: Jun 26 2008, 10:50 AM
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Mario series' gals = #1!
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Okay, been working on animating "main" sprites for another project since last week, and I've hit a snag trying to animate the walking sprites as seen from this Mario & Luigi Daisy edit spritesheet. The sprites in question that I'm trying to animate smoothly are in the attachment to this post.

Any help to remedy this drawback of mine would be greatly appreciated. Thanks!

This post has been edited by M. C. Productions on Jun 26 2008, 10:51 AM

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Ianprime0509
  Posted: Jun 26 2008, 11:10 AM
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My favorite E3 game so far
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user posted image

user posted image


Just save the image, for some reason you can't see the animation unless you do.

Edit: Got both animations, hope this helps!

This post has been edited by Ianprime0509 on Jun 26 2008, 12:14 PM


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kirbyhi5
Posted: Jun 26 2008, 11:35 AM
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your typical MMF user
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some other alternatives would be to use a peach sprite(such as from super princess peach), then recolor it to fit daisy.

but since ianprime is already working on the animations I guess that is fine too.


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M. C. Productions
Posted: Jun 30 2008, 10:39 AM
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Mario series' gals = #1!
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QUOTE (Ianprime0509 @ Jun 26 2008, 11:10 AM)
user posted image

user posted image


Just save the image, for some reason you can't see the animation unless you do.

Edit: Got both animations, hope this helps!

That's a good guide; thanks -- was trying to do the animations last night in TGF. Still have yet to finish them though.

Hopefully I can get this out of the way so that I can proceed further into getting more "main playable character" sprites in.
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