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THE NEW COMMUNITY FANGAME PROJECT!, July 18: HiPriority!|DEADLINE: Sun 7-27!
exenefevex |
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| QUOTE (Black Boo @ Jul 27 2008, 11:52 AM) | | split bat powerups, so we need for someone to fix those |
I just happen to know exactly what causes that bug and how to fix it. Unfortunately the collision code is so well hidden that it's taking me some time to actually find it. Will edit this post when done. Check back in an hour.Aaaaarrrgghhh. Going into this I was completely convinced this was Guinea's fault in the bat/ball collision code. But it's not; he uses instance_place (rather than some less-than-greater-than maths with sprite width). Whoever made sprites for the split bat forgot to turn on precise collision checking. I also resized the triple split bat sprite so you can move it to the right edge of the field (that does use sprite width). tl;dr: split bat fixed, triple split bat fixed This post has been edited by xn--e5x on Jul 27 2008, 11:25 AM
Attached File ( Number of downloads: 23 )
cfp_warmup_v0_2_13.gmk
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Xgoff |
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| QUOTE (Black Boo @ Jul 27 2008, 09:52 AM) | | Well, I don't know what the problem is with the split bat powerups, so we need for someone to fix those ASAP. Otherwise, we're dead. |
i think it'd be kinda dumb to essentially deny weeks of work over a damn bug but yeah whatever it's not like MFGGers have proven they can actually work together
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I swear when I get my hands on him...
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Thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, and again, thank you! I knew we could do it, but hearing it from you makes me feel special.
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SGG was here
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