Just some enemy designs for a game I'm working on.

For number 1, I was originally thinking of what a like-like would look like with a sword and shield, then I just sort of went from there.
Number 2, I really have no idea.
Number 3 was going to be a ballet dancer, but that would have just been way too weird.
Number 4 would alternate between those two forms, and its attack type/weakness would change.
Number 5 deflects projectiles.
As for number 6, it would start out on fire and take a bit of damage every turn, and if you used a water attack on it, that would put it out, making it weaker, but not take damage anymore. Then if you used a fire attack on it after that, it would be strong again, but catch fire.
And Number 7 would be invisible and immune to damage until you use a fire attack to light its lantern.
C+C on the designs?
EDIT: Also Sprited one.
This post has been edited by ChaosEmerl on Jul 9 2008, 04:16 PM