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> Which part of the game is the most important?, What do you consider a priority?
 
What should be the priority in a game?
Story [ 1 ]  [2.17%]
Artwork [ 0 ]  [0.00%]
Music / Soud Effects [ 2 ]  [4.35%]
Game Play [ 28 ]  [60.87%]
Extras (Eg. Extra Levels, Powers, etc.) [ 1 ]  [2.17%]
Everything should be equal [ 13 ]  [28.26%]
Other [ 1 ]  [2.17%]
Total Votes: 46
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Tuah
Posted on Jul 10 2008, 11:39 PM
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"A moble home with a flat tire is a home."


I'd say gameplay is the most important, and this ties in physics, visual art for feeling, and audio for mental interconnection.

Audio and visual go a long way in presentation, but they don't even have to be that complicated. A good song doesn't need a lot of fancy work in it if it has a good theme and fits well. A character doesn't need to be super-realistic if a different style fits the game better.

Immersion goes a long way, so I think theme is an overall important thing. You could have a really interesting game made up mostly of cutscenes if they draw you in enough. It doesn't even neccisarily need a great plot if there's enough of the rest to draw a player in.
However, a plot can also bring a lot into a game, and even make the game layers and layers much better than originally thought. Just look at Majora's Mask!


Overall, it all comes down to how things are used together, not individually.
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Alba Garcia Clerigues
  Posted on Jul 11 2008, 06:39 AM
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My English is bad
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I have voted Other, because the language choice is the part most important for me, I like choose the Spanish language and I like play games in Spanish.


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Yuikiko
Posted on Jul 11 2008, 08:44 AM
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Mah Boi, this holiday is what all true emperors Strive For!
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Gameplay is more important.

Sure, the music can be soothing or the graphics pretty, or even it is in another language, but a game isn't a game without gameplay.


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M. C. Productions
Posted on Jul 11 2008, 09:35 AM
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Mario series' gals = #1!
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QUOTE (Yuikiko @ Jul 11 2008, 08:44 AM)
Gameplay is more important.

Sure, the music can be soothing or the graphics pretty, or even it is in another language, but a game isn't a game without gameplay.

Well, yeah; I agree that gameplay should ALWAYS be primary whether in the development or general gameplay end. But remember, presentation still counts. wink.gif In fact, in most cases, it's critical to gain interest via that (and gameplay too).
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FoxGuy(R)
Posted on Jul 11 2008, 11:48 AM
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QUOTE (M. C. Productions @ Jul 11 2008, 10:35 AM)
Well, yeah; I agree that gameplay should ALWAYS be primary whether in the development or general gameplay end. But remember, presentation still counts. wink.gif In fact, in most cases, it's critical to gain interest via that (and gameplay too).

Full exception.A game can only play so well but the other concepts will make you game look and feel best.Some platforms play solid but some seem better.


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