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> i should learn to make games
United Kingdom
Thingy
Posted: Jul 22 2008, 12:28 PM
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So long MFGG 2.0~
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QUOTE (MegaTailzChao @ Jul 22 2008, 08:31 AM)
Also less professional my ass, it can do anything Game maker can do.

I meant in looks, like how it has the "File, Help, etc." stuff at the top.


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kirbyhi5
Posted: Jul 22 2008, 12:31 PM
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your typical MMF user
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QUOTE (thingy @ Jul 22 2008, 12:28 PM)
I meant in looks, like how it has the "File, Help, etc." stuff at the top.

Are you joking?


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United Kingdom
Thingy
Posted: Jul 22 2008, 12:32 PM
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So long MFGG 2.0~
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QUOTE (kirbyhi5 @ Jul 22 2008, 06:31 PM)
Are you joking?

I forgot my point now, sorry...

I know you can remove that.


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Netherlands
Neopolis
Posted: Jul 22 2008, 12:41 PM
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Abandon ship!
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QUOTE (kirbyhi5 @ Jul 22 2008, 06:14 PM)
Program doesn't matter. I've seen people make perfect megaman clones in Flash. I've seen people make perfect sonic clones in MMF2, then perfect mario clones in Game maker and of course, perfect regular games in C++


So, Program created in doesn't matter. It's how you use that program that makes it good.

I dare you to make an Age of Empires clone in RPG Maker 2000!


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kirbyhi5
Posted: Jul 22 2008, 12:53 PM
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your typical MMF user
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QUOTE (Neopolis @ Jul 22 2008, 12:41 PM)
I dare you to make an Age of Empires clone in RPG Maker 2000!

I'm not sure. I've never played age of empires before, but I've seen really great RPG's made in RM2k.

Heck, someone even made a nice sonic game in RM2k.


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Canada
Yoshbert
Posted: Jul 22 2008, 02:18 PM
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Eat your veggies.
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QUOTE (kirbyhi5 @ Jul 22 2008, 12:14 PM)
So, Program created in doesn't matter. It's how you use that program that makes it good.

Agreed.


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