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> JUMPER 3 INFO, a bunch of new info -- check it out!
Togo
Razz
Posted: Jul 30 2008, 04:59 PM
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http://www.mattmakesgames.com/forum/viewtopic.php?id=431
(ignore any of my posts outside of that topic; I hate almost everybody in that forum)


Anyway, some new screens, and some new info

QUOTE (the topic I linked to)
Screenshots:
-- July 30/08:
---- http://mattmakesgames.com/matt/J3-1.png
---- http://mattmakesgames.com/matt/J3-2.png
---- http://mattmakesgames.com/matt/J3-3.png
-- July 31/08:
---- http://mattmakesgames.com/matt/J3-4.png
-- August 01/08:
---- http://mattmakesgames.com/matt/J3-5.png
-- August 04/08:
---- http://mattmakesgames.com/matt/J3-6.png
-- August 06/08:
---- http://mattmakesgames.com/matt/J3-7.png
-- August 07/08:
---- http://mattmakesgames.com/matt/J3-8.png

Info:
-- July 30/08:
---- Time trials are now measured in milliseconds; each stage has a medal to be earned by beating a low time target.
---- No gems this time around.  Instead, each stage has 5 Ogmo Coins to be collected.
-- August 02/08:
---- Green Ogmo cannot double jump, wall jump or skid jump; he grapples onto blocks to get around.
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QUOTE
EDIT:Those Are Custom Colors Right?
(I hope)

Nope. Different Color Ogmos have different attributes and abilities
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QUOTE
Question: Do "Ogmo Coins" (takes me back to the days of Donkey Kong Country)  need to be collected with a level completion like J2, or do they only need to be collected once like in Dim?

They behave pretty much exactly like the gems in J2, only they're coins and there's 5 of them per stage rather than 2. Also, you don't need to get them in order like the gems in J2, they're all out there on your first run.
---
QUOTE
What features, if any, have you had to omit due to time constraints?

Everything in my original design has made it in so far. I made sure the level count didn't suffer.

If anything gets cut, it'll be a small amount of unlockables.
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The timer does not account for framerate drops.

The framerate on my machine is consistently 60, and there is an option to disable particle effects if your PC has trouble keeping 60.


Also, this is worth a notable mention (Though not related to the game in any way, it's still pretty cool.)
QUOTE
QUOTE
I'm just throwing this out there, but this won't be open-source, will it?

Not initially, no. I'm still debating whether to release the Untitled Story source.


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I'll update this topic as YMM updates his topic, I'll also be accepting questions you wish me to ask YMM. I'll post them in the topic, and hopefully we'll get a response.

If any of you are wondering why I'm getting all worked up about this, it's because I'm a major fan of the Jumper games (duh), and the graphical style is exactly the way I've always wanted it to be. Regarding the series' gameplay, and Matt's recent games (Just look at Untitled Story) This has potential to be the best indie game ever, I'm not kidding.

This post has been edited by Razz on Aug 8 2008, 04:13 PM


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South Africa
Tri
Posted: Jul 30 2008, 05:10 PM
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Courtesy of DJ Elly. (lol jsr)
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Looks swell!

I can't wait for more info :DDDDD


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Luigifan12
Posted: Jul 30 2008, 05:21 PM
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lol, Base Gallery
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I have no idea what I'm looking at


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MegaTailzChao
Posted: Jul 30 2008, 05:29 PM
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So long, and thanks for all the fish.
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...What?


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Togo
Razz
Posted: Jul 30 2008, 05:40 PM
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You guys have never played jumper? Shame. Best (and hardest) game maker game ever made.

you can download them here, along with a ton of matt's other games

This post has been edited by Razz on Jul 30 2008, 05:41 PM


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Togo
Razz
Posted: Jul 30 2008, 05:43 PM
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How'd I miss that typo


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Nystre
Posted: Jul 30 2008, 05:55 PM
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america is okay i guess sometimes
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oh i thought you were talking about that book/movie i was like wait when was there a jumper 2


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Littlink
Posted: Jul 30 2008, 06:17 PM
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hip 2b square
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Those screens are very tiny and tell me almost nothing at all save a new style that looks cool. C:


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Kyle
Posted: Jul 30 2008, 06:24 PM
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Jus a lil kyle for ya
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QUOTE (Promenade @ Jul 30 2008, 10:55 PM)
oh i thought you were talking about that book/movie i was like wait when was there a jumper 2

lol yeah, me too


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Togo
Razz
Posted: Jul 30 2008, 08:45 PM
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QUOTE
Those screens are very tiny and tell me almost nothing at all save a new style that looks cool. C:

YMM loves doing that, he did the same thing with FLaiL and Jumper 2.

The graphical style reminds me of Dino Run, which is awesome because I love DR's graphical style.


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MegaTailzChao
Posted: Jul 30 2008, 10:00 PM
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So long, and thanks for all the fish.
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QUOTE (Razz @ Jul 30 2008, 04:40 PM)
You guys have never played jumper? Shame. Best (and hardest) game maker game ever made.

you can download them here, along with a ton of matt's other games

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Dex
Posted: Jul 30 2008, 10:25 PM
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woah what?!
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Looks pretty cool


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Togo
Razz
Posted: Jul 30 2008, 11:04 PM
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Added more info and,

QUOTE
I'll also be accepting questions you wish me to ask YMM. I'll post them in the topic, and hopefully we'll get a response.


This post has been edited by Razz on Jul 30 2008, 11:04 PM


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Togo
Razz
Posted: Jul 31 2008, 05:34 PM
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Matt added a new screenshot


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Togo
Razz
Posted: Aug 1 2008, 04:22 AM
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A new screenshot. It's ****ing epic.

In other news, Zeldamalon says my avatar is sexy.


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Neopolis
Posted: Aug 1 2008, 04:25 AM
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Abandon ship!
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Jumper 3? Aww yeah, more mind-raping torture levels.

Not sure I'm a big fan of this graphical approach they're taking, reminds me too much of Cave Story.


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Togo
Razz
Posted: Aug 1 2008, 04:32 AM
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QUOTE
Jumper 3? Aww yeah, more mind-raping torture levels.

apparently Jumper 3 is gonna be really easy to beat

according to matt though, collecting the 5 coins in every level is gonna be the hardest challenge of any game he's ever made

kool huh


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Togo
Razz
Posted: Aug 5 2008, 01:12 AM
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New stuff.

That screenshot is extremely compelling. Also green ogmo ftw.


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Togo
Razz
Posted: Aug 8 2008, 04:14 PM
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Updated with two new screenshots, a few new questions answered by matt, and a tidbit of info that I think will please Untitled Story fans.


This game is looking kewl.


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