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> my WW2 FPS Game BETA V 0.5 *UPDATE v0.5a*, 3d fps ///quote:*this is pretty cool*
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orange452
Posted: Aug 11 2008, 01:59 PM
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ok, thx, I dont think I can use them now cause, I suck a texturing models... but if I find a good free model texturing program I will DEFINATLEY use these!!


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orange452
Posted: Aug 11 2008, 02:00 PM
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QUOTE (Empty @ Aug 11 2008, 01:55 PM)
..Are the graphics supposed to look overall horrible and only vaguely resemble anything?

there not horrable.....


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Hawt Koffee
Posted: Aug 11 2008, 02:12 PM
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QUOTE (orange452 @ Aug 11 2008, 03:59 PM)
ok, thx, I dont think I can use them now cause, I suck a texturing models... but if I find a good free model texturing program I will DEFINATLEY use these!!

the problem was
they were too big
so i made them as small as i could
because every time i make models theyre always to big and i end up having to shrink them and make them extremly small
well glad you can use them


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orange452
Posted: Aug 11 2008, 04:11 PM
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ok, yet another update...

now has:
worse bullet detection (sorry)
a almost fully functional title screen where you can change some of the in game options by using W and S to scroll, and space and Enter to select stuff
when interpolation is turned on (through the options menu) some of the in game graphics quality degrade (like the muzzle flash for you gun) but most of the graphics are improved...

I will update with a fixed bullet detection next....


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Shanks
Posted: Aug 11 2008, 06:42 PM
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MY TANK IS FIGHT
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So, like, if this is just an engine made completely of examples, I'm going to be disappointed.

However, if it isn't, I will love this.


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orange452
Posted: Aug 11 2008, 08:39 PM
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no, the only example used is monkey_dudes bone system example...

EDIT:
in the next version, you will be able to pick up dropped guns that the enemies drop by tapping "R" when near a dropped gun...

This post has been edited by orange452 on Aug 11 2008, 08:41 PM


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Hawt Koffee
Posted: Aug 12 2008, 10:07 AM
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multiple class system ftw


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orange452
Posted: Aug 12 2008, 11:33 AM
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ok, I'll do that...


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Hawt Koffee
Posted: Aug 12 2008, 11:45 AM
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QUOTE (orange452 @ Aug 12 2008, 01:33 PM)
ok, I'll do that...

never said you had to i just said it might be a cool idea


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orange452
Posted: Aug 12 2008, 11:59 AM
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I know, but when you said it as an idea, I was already doing it before..... laugh3.gif


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Hawt Koffee
Posted: Aug 12 2008, 12:22 PM
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QUOTE (orange452 @ Aug 12 2008, 01:59 PM)
I know, but when you said it as an idea, I was already doing it before..... laugh3.gif

oh


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Hawt Koffee
Posted: Aug 12 2008, 12:23 PM
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QUOTE (orange452 @ Aug 11 2008, 03:59 PM)
ok, thx, I dont think I can use them now cause, I suck a texturing models... but if I find a good free model texturing program I will DEFINATLEY use these!!

why dont you use the same program you used to texture the other ones?


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orange452
Posted: Aug 12 2008, 12:34 PM
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so, I have classes working on my comp, I just have to fix some bugs, and I'll be ready to update...


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BubbleMan
Posted: Aug 12 2008, 12:49 PM
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They didn't have M16's in WW2 =/

but otherwise, this has improved a lot. Graphics could be better though.


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orange452
Posted: Aug 12 2008, 01:02 PM
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QUOTE (BubbleMan @ Aug 12 2008, 12:49 PM)
They didn't have M16's in WW2 =/

but otherwise, this has improved a lot. Graphics could be better though.

fine, I'll change it to a springfield...


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orange452
Posted: Aug 12 2008, 09:52 PM
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ok, another update, see first post..


changed m16 to m1 grande
changed sniper to Springfiled
controlls changed
bullets and gernades can hurt you
and more


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Hawt Koffee
Posted: Aug 13 2008, 08:19 AM
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i miss being able to run while shooting it gave the game a fast paced action sense


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orange452
Posted: Aug 13 2008, 08:59 AM
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QUOTE (tommy631 @ Aug 12 2008, 12:23 PM)
why dont you use the same program you used to texture the other ones?

because the model I get was already textured, if the model is already textured, then I can re-texture it, cause I know where everyhitng goes...






and, sure, I'll put back shooting while you run...


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Gamesmonkey
Posted: Aug 13 2008, 09:37 AM
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I got an idea: don't make it a WW2 game!
Also, improve your grammar.


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orange452
Posted: Aug 13 2008, 09:36 PM
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ok, new update


fixed a bunch of glitches. added a boot camp, redid the AI, made a saving system so you don't have to go through boot camp every time you start the game ( even when the game is updated...), bullets and grenade collisions glitches almost fixed, added a level chooser (looks crappy ATM), and a lillte bit more...


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