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> Sonic Robo, Not a Mario Game :U
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Armada
Posted: Aug 15 2008, 11:54 AM
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Well hello thar Metal!

Yes, it's a fan game about Metal Sonic. Generic, no? Ah, but let me give you the run-down of the game.

The Battery:
Metal's a robot, right? So I thought he had to have some sort of power source. I made him battery powered for lulz. This idea also allowed me to steal the battery mechanic from Chibi-Robo (look it up). Metal's battery slowly drains, and the more you use abilities, the more power you waste. Better moves drain the battery faster. Little batteries and/or battery monitors can be picked up for some restoration, and there will also be power stations to recharge. This is why I'm focusing more on exploring rather than speed (in a way), it'll give you the challenge of staying alive.

Features and Controls:
Z: Jump
X (hold): Fly
C: Special move
Down + Z: Jet dash

Sheilds have been implemented successfully. However, it's only the normal sheild, not the S3&K sheilds.

Flying is useful, and slightly faster, but it drains the battery like hell. Use it sparringly.

Special moves will be different depending on the item equipped. They'll cost power and rings as well to work. More on that stuff when I get it nailed down. It'll probably be like Metroid in the sense of power-ups.

Screens: (some old)
user posted image
Totally the final title screen.

user posted image
Flying

user posted imageJet dash (like spin dash, but no spin)

Monitors:
I have yet to implement all the monitors. Here's what's in so far.

user posted image
Ring monitor

user posted image
Sheild monitor

Well, that's pretty much it for now. One note, don;t comment on the "lack of graphics". It's just the mechanics tests so far, I'll work on art later.

Note: I'd love to give you all a demo (really, I would), but a glitchy mechanics engine with an unfinished engine is not something you give out.


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DR. Demon Lizardman
Posted: Aug 15 2008, 12:01 PM
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Looks interesting, will there be loop de loops and any of those sonic stuff in there?

This post has been edited by DR. Demon Lizardman on Aug 15 2008, 12:01 PM


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Armada
Posted: Aug 15 2008, 12:06 PM
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QUOTE (DR. Demon Lizardman @ Aug 15 2008, 12:01 PM)
Looks interesting, will there be loop de loops and any of those sonic stuff in there?

Probably not, I'm look more into platforming at medium speed. Loop-dee-loops struck me as highspeed things. However, I'll try and get slope support in f I can. I can't say I have anything like that nailed down for sure, though.


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Super_Yoshi
Posted: Aug 15 2008, 12:37 PM
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Sounds like a cool idea, I'll be looking forward to the demo!
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Doodle
  Posted: Aug 15 2008, 01:46 PM
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Sounds cool! Can't wait to play.

This post has been edited by DOODLEboy99 on Aug 15 2008, 01:46 PM


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Austria
Black Boo
Posted: Aug 15 2008, 03:11 PM
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I swear when I get my hands on him...
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Wow. A metal sonic fangame. Sounds like fun.

I'm also looking forward to the demo.


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