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Saturn Mario Engine, Made by Saturn.
OniLink10 |
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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Ok, regained access to the Forums. Here are the Glitches: 1: You can run into a Brick Block to Break it 2: Mario can "Teleport" when he hits his head 3: It's Possible, but kinda difficult, to get stuck in a Brick Block 4: It's Possible, but kinda difficult, to get stuck in the Floor when you try to Jump 5: You can leave the Map Screen through a Strange Glitch when pressing down at this Spot:  6: The Music doesn't play This post has been edited by OniLink10 on Aug 26 2008, 11:25 PM
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| QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM) | did you try hello's engine
make sure to not ****ing change anything before using it! |
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OniLink10 |
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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Joined: 19-February 08
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There is an Issue with the set_key script. Replace the set_key Script data with this to end a few draw_text Errors:
| CODE | // Set Key configuration script // by: djrellik
draw_set_font(ft_map) draw_set_halign(fa_center) draw_set_valign(fa_center) draw_set_color(color_mix(c_white,c_yellow)) screen_redraw() draw_sprite_ext(spr_textbox,0,32,32,7/8,1,0,c_white,0.9); draw_text(room_width/2,room_height/2 - 64,argument0) io_clear() screen_refresh() keyboard_wait() if keyboard_key = vk_f1 or keyboard_key = vk_f2 or keyboard_key = vk_f3 or keyboard_key = vk_f4 or keyboard_key = vk_f5 or keyboard_key = vk_f6 or keyboard_key = vk_f7 or keyboard_key = vk_f8 or keyboard_key = vk_f9 or keyboard_key = vk_f10 or keyboard_key = vk_f11 or keyboard_key = vk_f12 or keyboard_key = vk_escape { screen_redraw() draw_text(room_width/2,+65,'Not a valid key') io_clear() screen_refresh() keyboard_wait() } else keyboard_set_map(keyboard_key,argument1) draw_set_halign(fa_left) draw_set_valign(fa_top) |
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| QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM) | did you try hello's engine
make sure to not ****ing change anything before using it! |
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Saturn |
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A planet or some sort
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| QUOTE (OniLink10 @ Sep 14 2008, 09:41 PM) | There is an Issue with the set_key script. Replace the set_key Script data with this to end a few draw_text Errors:
| CODE | // Set Key configuration script // by: djrellik
draw_set_font(ft_map) draw_set_halign(fa_center) draw_set_valign(fa_center) draw_set_color(color_mix(c_white,c_yellow)) screen_redraw() draw_sprite_ext(spr_textbox,0,32,32,7/8,1,0,c_white,0.9); draw_text(room_width/2,room_height/2 - 64,argument0) io_clear() screen_refresh() keyboard_wait() if keyboard_key = vk_f1 or keyboard_key = vk_f2 or keyboard_key = vk_f3 or keyboard_key = vk_f4 or keyboard_key = vk_f5 or keyboard_key = vk_f6 or keyboard_key = vk_f7 or keyboard_key = vk_f8 or keyboard_key = vk_f9 or keyboard_key = vk_f10 or keyboard_key = vk_f11 or keyboard_key = vk_f12 or keyboard_key = vk_escape { screen_redraw() draw_text(room_width/2,+65,'Not a valid key') io_clear() screen_refresh() keyboard_wait() } else keyboard_set_map(keyboard_key,argument1) draw_set_halign(fa_left) draw_set_valign(fa_top) |
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Thanks.
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 Well hello there! You have stumbled upon my old account at MFGG! Well...I was pretty cringy back then. But hey, it is what it is, you can't change the past. Everyone has to start off from somewhere right? ~ Hypernova (2021) PS. I've also found out that IPB is pro-China. Taiwan isn't a country here.
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