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> CFP Graphics WIP Topic, All tentavie graphics belong here
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Black Boo
Posted: Sep 29 2008, 04:06 PM
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I swear when I get my hands on him...
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QUOTE (MechaBowser @ Sep 28 2008, 03:30 PM)
actually I like that rock bg

You're kidding me. IT'S HIDEOUS!

It completely clashes with the style!

No offense MMx4.


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Denmark
Mecha the Slag
Posted: Sep 29 2008, 04:07 PM
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http://mechaware.net
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I didn't say it didn't clash, I just liked the way it looks. Reminds me of Paper Mario or something


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Austria
Black Boo
Posted: Sep 29 2008, 04:10 PM
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I swear when I get my hands on him...
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...oh.

nvm.


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Toodles
Posted: Sep 29 2008, 07:35 PM
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Awesome.
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QUOTE (Black Boo @ Sep 23 2008, 08:18 PM)
HUD.

Health system's next.

I like it, but the darkest shade is too dark, and it makes it a little hard to read. Honestly, I think you could get rid of the shading on the letters and numbers and it would look fine. But if nothing else, lighten the colors.


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Austria
Guinea
Posted: Sep 30 2008, 12:50 AM
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QUOTE (Frogjester @ Sep 29 2008, 09:39 PM)
Here's the Waluigi,
user posted image

Agree with others, also you might use the background arm for holding stuff instead of the foreground arm.

When you redo the walking/running cycle, consider stretching his legs more while walking. On a point, both of his legs should be fully stretched. (Look at media of Waluigi in the Mario Party games, to get an idea how he moves)
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Australia
Yak
Posted: Sep 30 2008, 04:32 AM
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user posted image
Okay, I've reduced the blocks to 16x16
Added a Expansion block from YI in there if it is any use..
Shine Balloons that light up a path..
Blocks that turn in to a platform when hit, the orange go sideways and the blue go up and down...
Two explanation mark blocks that make something happen...
A block that has powerups in there, when hit you get a random power up...
And a health block...

The green is in some blocks cause of transparency.

This post has been edited by Yak on Sep 30 2008, 04:33 AM


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Guinea
Posted: Sep 30 2008, 09:09 AM
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Yak, as said before:
1) your style is different than the style we already have.
2) Except for the ! Blocks, everyone of them appears useless to me because we won't use them most probably.

Like I said on MSN: When you sprite things that are not on the list, you're risking to waste your time. =(
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Frogjester
Posted: Sep 30 2008, 02:53 PM
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2 colours are all I need
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QUOTE (Dex @ Sep 29 2008, 03:44 PM)
The legs look awful on the running sprites

Perhaps you'd care to lend a hand?


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Australia
Yak
Posted: Sep 30 2008, 09:01 PM
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QUOTE (Guinea @ Oct 1 2008, 12:09 AM)
Yak, as said before:
1) your style is different than the style we already have.
2) Except for the ! Blocks, everyone of them appears useless to me because we won't use them most probably.

Like I said on MSN: When you sprite things that are not on the list, you're risking to waste your time. =(

Yeah, Sorry....
Can someone give me a list of the blocks that ACTUALLY need to be done?


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Guinea
Posted: Oct 1 2008, 12:41 AM
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QUOTE (Yak @ Oct 1 2008, 03:01 AM)
Yeah, Sorry....
Can someone give me a list of the blocks that ACTUALLY need to be done?

You can do a set of spikes and also those spiked blocks which rotate. (Just take the blocks from the Finished topic and add 3 or 4 pixels of spikes to them on top, left, right and bottom)
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Yak
Posted: Oct 1 2008, 02:20 AM
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I can't find the finished blocks :(


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YForce 0X
Posted: Oct 1 2008, 06:34 AM
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look in the engine file


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Guinea
Posted: Oct 1 2008, 11:37 AM
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QUOTE (Mariomanx4 @ Oct 1 2008, 12:34 PM)
look in the engine file

Or, if you don't have GM, look at the WIP Topic (this one), page 14.
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Black Boo
Posted: Oct 3 2008, 09:12 PM
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I swear when I get my hands on him...
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Hellllllllooooooo..........?

Just here saying to toodles that I'll edit my hud, and to Guinea I have some scenery ideas for the cave.

Please people, don't let this wonderful thing we have going here die.


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Glukom
Posted: Oct 3 2008, 10:06 PM
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OFF TO JOIN THE NAVY
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More stuff on the spriting list = More activity.


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i feel your pain :[
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Guinea
Posted: Oct 4 2008, 02:07 AM
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QUOTE (Glukom @ Oct 4 2008, 04:06 AM)
More stuff on the spriting list = More activity.

Excuse my laziness, I've started university these days and couldn't focus so much on MFGG anymore, but it will probably get better.

The list is now updated, it includes a few new categories:
"Blocks", "Specific Tiles", "HUD", "Special Effects"

There are also still some sprites of the other categories to be made, but nobody wants to.

WARIO and WALUIGI have still the highest priority, but if you think you can't do them, you have now the option to go for a few of the others.
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YForce 0X
Posted: Oct 4 2008, 10:55 AM
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what about shy guys, are they going to be in?


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Guinea
Posted: Oct 4 2008, 11:10 AM
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QUOTE (Mariomanx4 @ Oct 4 2008, 04:55 PM)
what about shy guys, are they going to be in?

ShyGuys are probably going to be in, yes.
For one I didn't think about them, and actually we should now focus on something else, tbqh. But before you do nothing, it's better if you take a shot at the shy-guys.
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YForce 0X
Posted: Oct 4 2008, 12:34 PM
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QUOTE (Guinea @ Oct 4 2008, 10:10 AM)
ShyGuys are probably going to be in, yes.
For one I didn't think about them, and actually we should now focus on something else, tbqh. But before you do nothing, it's better if you take a shot at the shy-guys.

k, this good for a start?:
user posted image


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Frogjester
Posted: Oct 4 2008, 01:02 PM
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QUOTE (Mariomanx4 @ Oct 4 2008, 12:34 PM)
k, this good for a start?:
user posted image

I believe Dex already started a Shyguy(or at least he made a sprite of it for CFP #1)


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