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> CFP Graphics WIP Topic, All tentavie graphics belong here
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YForce 0X
Posted: Oct 4 2008, 02:56 PM
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QUOTE (Frogjester @ Oct 4 2008, 12:02 PM)
I believe Dex already started a Shyguy(or at least he made a sprite of it for CFP #1)

that doesnt mean we cant use mine, anyways update with walking, wip
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Guinea
Posted: Oct 4 2008, 05:15 PM
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QUOTE (Mariomanx4 @ Oct 4 2008, 08:56 PM)
that doesnt mean we cant use mine, anyways update with walking, wip
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Hm, I don't think it looks too good with the others. It looks quite small, especially the mask. And it looks "dirty", you know.. shaded too much/too darkly at parts.

EDIT: Now that I've seen them in the engine, I think they aren't too bad actually. Still the mask could be lighter.
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YForce 0X
Posted: Oct 4 2008, 05:24 PM
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k, ill work on it
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This post has been edited by Mariomanx4 on Oct 4 2008, 05:31 PM


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Black Boo
Posted: Oct 4 2008, 05:40 PM
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I swear when I get my hands on him...
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Frame 4 looks odd, and I agree with guinea, you need to make it a bit bigger.


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Flamedragon
Posted: Oct 4 2008, 07:16 PM
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Since this machine can make gold, don't you think you need a gold room?
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Black Boo
Posted: Oct 4 2008, 09:26 PM
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I swear when I get my hands on him...
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I...don't think so.

New HUD, decreased shading.

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Alex
Posted: Oct 5 2008, 03:19 AM
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QUOTE (Mariomanx4 @ Oct 5 2008, 12:24 AM)
k, ill work on it
EDIT: Here
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I think it's a little bit too short and fat, but otherwise good.


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Black Boo
Posted: Oct 5 2008, 12:20 PM
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Okay, this should get us through NCFC I think.

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Guinea
Posted: Oct 5 2008, 12:22 PM
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QUOTE (Black Boo @ Oct 5 2008, 06:20 PM)
Okay, this should get us through NCFC I think.

Oh that looks nice.
The torch-stand is a bit bland though.
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Dex
Posted: Oct 5 2008, 12:24 PM
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woah what?!
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QUOTE (Flamedragon @ Oct 4 2008, 07:16 PM)
Since this machine can make gold, don't you think you need a gold room?
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I do like this.


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Toodles
Posted: Oct 5 2008, 12:27 PM
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Awesome.
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QUOTE (Black Boo @ Oct 4 2008, 10:26 PM)
I...don't think so.

New HUD, decreased shading.

Oh, yes. That looks very nice!


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Black Boo
Posted: Oct 5 2008, 12:33 PM
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QUOTE (Guinea @ Oct 5 2008, 12:22 PM)
Oh that looks nice.
The torch-stand is a bit bland though.

Yeahhh... I know.

Coin sparle thing (when you grab it.)

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Black Boo
Posted: Oct 5 2008, 02:28 PM
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Shiny new spikes and p-switches!

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Dex
Posted: Oct 5 2008, 02:50 PM
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The P-Switch looks pretty bad tbh.

The spikes aren't bad, but they aren't great either :/


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Black Squirrel
Posted: Oct 5 2008, 03:16 PM
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Why is the ground in the latest version of the engine a horrible shade of orange? Not very Mario-like.

In fact tbh all the background colours are a bit ugly. Can't put my finger on it as to why, but yeah. You can do better!


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Black Boo
Posted: Oct 5 2008, 03:21 PM
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QUOTE (Dex @ Oct 5 2008, 02:50 PM)
The P-Switch looks pretty bad tbh.

The spikes aren't bad, but they aren't great either :/

Could you be a bit more specific on why?


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Flamedragon
Posted: Oct 5 2008, 06:07 PM
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Black Boo
Posted: Oct 9 2008, 04:25 PM
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Mayve this will stur up some activity.

Smoke wip.

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Pikax
Posted: Oct 10 2008, 09:45 AM
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P-switch - Frame 3 looks like the switch has been squashed, but frame 2 looks like it has been pushed in.
Spikes - maybe add another colour between the two shades to make them blend better?


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YForce 0X
Posted: Oct 10 2008, 04:13 PM
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p-switch looks like you had absolutely no effort at all, you just took the main frame, and cut off bits and moved it down. instead try making it look like its actually getting pushed, and not fall through to nowwhere


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