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> CFP- Finished Graphics
Australia
Yak
Posted: Jul 21 2009, 05:28 PM
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Loving the Jump Bros SGG.


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Yak Ref
Yakki the Dragon Ref
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blackcat12
Posted: Jul 21 2009, 05:47 PM
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I agree, awesome sheet! Great work!


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SonicProject
Posted: Aug 6 2009, 10:47 PM
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Credit goes to Shyguy Grey for the original buzzy beetle sheet. This is the forest beetle shown in the Concept Art topic.

This post has been edited by SonicProject on Aug 6 2009, 10:49 PM

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Apologies for the nostalgia.
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Canada
Demonlemon
Posted: Aug 6 2009, 10:49 PM
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looks very nice, great job both of you


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TCOTL Reference Humanoid reference Drawings/sprites people have made me.user posted image
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SonicProject
Posted: Aug 6 2009, 10:50 PM
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QUOTE (Demonlemon @ Aug 6 2009, 10:49 PM)
looks very nice, great job both of you

Thank you. smile.gif


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Shyguy Grey
Posted: Aug 6 2009, 10:56 PM
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Hey, looks cool SP, but I think the dots on it could use some work. For example, I don't think that each white make needs to be shaded as a separate item, but more so as a a whole part of the shell. Maybe take out the gray outline and use a lighter red so it blends in?

Now for...


WAAAAAARIO TIME
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Sweden
spanis mario bros
Posted: Aug 7 2009, 04:43 AM
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Spoonberg


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@SGG That sheet looks great


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Austria
Guinea
Posted: Aug 7 2009, 07:20 AM
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Pretty cool, I'm going to implement that asap.
The ladder climbing could use some work though.
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Shyguy Grey
Posted: Aug 7 2009, 11:01 AM
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QUOTE (Guinea @ Aug 7 2009, 07:20 AM)
Pretty cool, I'm going to implement that asap.
The ladder climbing could use some work though.

Thats just a place holder so we can put him in, I'm working on a better one based off of WL4


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Austria
Guinea
Posted: Aug 7 2009, 12:31 PM
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QUOTE (Shyguy Grey @ Aug 7 2009, 05:01 PM)
Thats just a place holder so we can put him in, I'm working on a better one based off of WL4

Great. Also, if you don't mind, make the climbing 5 different images: neutral and 2 for each side, like Mario has them.

What's also missing (now after I added the sprites to the engine, and they look great in action):
- skidding (with/without item)
- jumping with item (although that isn't that much of a problem, since Wario jumps with his extended hand anyway)
- Death (the one sprite that is shown when Wario falls off screen after he dies)
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MONEYMAN
Posted: Aug 7 2009, 02:05 PM
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weeeeeee
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Looks great SGG, but I think Wario's with a Dragon Cap should have a green shirt like so:
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Looks better IMO. *shrug* Just my opinion, you dont have to do anything to it if you dont want to. Looks great either way.


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Shyguy Grey
Posted: Aug 7 2009, 02:34 PM
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QUOTE (MONEYMAN @ Aug 7 2009, 02:05 PM)
Looks great SGG, but I think Wario's with a Dragon Cap should have a green shirt like so:
user posted image
Looks better IMO. *shrug* Just my opinion, you dont have to do anything to it if you dont want to. Looks great either way.

The dragon cap is a cap, as in a hat, so no skirts. Besides, the hat is based off of the one in Wario land.


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Austria
Guinea
Posted: Aug 7 2009, 02:38 PM
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QUOTE (Shyguy Grey @ Aug 7 2009, 08:34 PM)
The dragon cap is a cap, as in a hat, so no skirts. Besides, the hat is based off of the one in Wario land.

Yeah, no skirts.

(although, tbh, the green shirt doesn't even look that bad.)
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Shyguy Grey
Posted: Aug 7 2009, 02:42 PM
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QUOTE (Guinea @ Aug 7 2009, 02:38 PM)
Yeah, no skirts.

(although, tbh, the green shirt doesn't even look that bad.)

Yeah, but for the sakeo f the reference, I think keeping it like the original would work better.


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Shyguy Grey
Posted: Aug 7 2009, 05:53 PM
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aaaaaand... done. For his skid, I have him tipped back on one leg, since his weight would probably nearly flip him on a sharp turn.


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SonicProject
Posted: Aug 15 2009, 01:16 AM
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QUOTE (Shyguy Grey @ Aug 6 2009, 10:56 PM)
Hey, looks cool SP, but I think the dots on it could use some work. For example, I don't think that each white make needs to be shaded as a separate item, but more so as a a whole part of the shell. Maybe take out the gray outline and use a lighter red so it blends in?

Eh did a little bit with it.

Original version:
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Glukom
Posted: Aug 15 2009, 02:40 AM
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OFF TO JOIN THE NAVY
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Great job on Wario SGG, it looks great!


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Shyguy Grey
Posted: Aug 16 2009, 01:18 PM
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The ones on the right are little "doodle" ideas for the unlockable characters.

Whispering Wilson (lame Willo Wisp joke) is an enemy that could appear in ghost filled levels. He doesn't attack you, or go near you, and you can't kill him. What happens is that, if you stop too long, or are just moving too slow, he will begin to eat you coins (he opens his mouth and acts like Kirby pretty much). Note that he doesn't take from your total coins, just the ones from that level (so the ones on the HUD).


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Austria
Guinea
Posted: Aug 16 2009, 02:21 PM
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Great I'll implement this tomorrow ^-^
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Shyguy Grey
Posted: Aug 17 2009, 09:16 PM
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Okay, this probably won't be the final version and it probably needs to be edited, but it will hopefully work for the demo.

The snow (on the ground) by Frogjester.
Ice block, ground (I recolored) by Pucifur
Ice Pentagon by me.

I figured the ice pentagon could work like a see saw in the water. You step on one, another rises.



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