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> MechaSource - Beta SDK Discussion, Develop, share and play games
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Black Boo
Posted: Feb 27 2009, 05:50 PM
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I swear when I get my hands on him...
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QUOTE (MechaBowser @ Feb 27 2009, 03:47 PM)
Oh! I almost entirely forgot about this topic!

Mainly because there's not much to post. MechaSource is pretty complete in its current state, all we're doing now is working on the games :]

YES!

Don't rush the games though. Actually, I'm going to say take your good sweet time. I have nowhere to go...minus Vegas in a few weeks.


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OniLink10
Posted: Feb 27 2009, 06:49 PM
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Hoorah! I think this has already been said, but it will use DirectX, correct? If so, what version?


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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N-Mario
Posted: Feb 28 2009, 01:18 AM
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So, if mecha source in general is basically completed, you are just working on the games using it, why isn't it available to anyone else? Just being curious. smile.gif

Are you testing it out to see if it actually can make full games flawlessly, with no bugs?


Whatever the reason is, just take your time. wink.gif


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OniLink10
Posted: Feb 28 2009, 01:37 AM
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QUOTE (N-Mario @ Feb 27 2009, 10:18 PM)
So, if mecha source in general is basically completed, you are just working on the games using it, why isn't it available to anyone else? Just being curious. smile.gif

Are you testing it out to see if it actually can make full games flawlessly, with no bugs?


Whatever the reason is, just take your time. wink.gif

Release Games to show what it can do.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Mecha the Slag
Posted: Feb 28 2009, 04:55 AM
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QUOTE (N-Mario @ Feb 28 2009, 07:18 AM)
So, if mecha source in general is basically completed, you are just working on the games using it, why isn't it available to anyone else? Just being curious. smile.gif

Are you testing it out to see if it actually can make full games flawlessly, with no bugs?


Whatever the reason is, just take your time. wink.gif

Indeed, as OniLink10 said. But it also helps us testing out bugs in the process and generally help us to tell what could be improved.


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Mecha the Slag
Posted: Feb 28 2009, 10:56 AM
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beta enviroment editor


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Frogjester
Posted: Feb 28 2009, 11:25 AM
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2 colours are all I need
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QUOTE (MechaBowser @ Feb 28 2009, 10:56 AM)
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beta enviroment editor

This looks alot more friendly than Gamemaker's interface. Do you left click to add objects and right click to delete them?


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Mecha the Slag
Posted: Feb 28 2009, 11:27 AM
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QUOTE (Frogjester @ Feb 28 2009, 05:25 PM)
This looks alot more friendly than Gamemaker's interface. Do you left click to add objects and right click to delete them?

Left Click to add objects with pencil tool, left click to erase them with eraser tool (not seen in the picture above)


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Gamesmonkey
Posted: Feb 28 2009, 03:33 PM
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Oh, cool.


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Akruru
Posted: Feb 28 2009, 03:39 PM
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Scratch-o, hey!
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Okay, um, here's something I haven't seen any hint towards so far:

Is it going to be possible to change the screen and tile size? Because those tiles look rediculously huge for some types of games and I'd rather not have to enlarge the size of all my sprites due to them being too small.
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Mecha the Slag
Posted: Feb 28 2009, 03:48 PM
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QUOTE (Akruru @ Feb 28 2009, 09:39 PM)
Is it going to be possible to change the screen and tile size?

Obviously! The grid size is customizable. And yes, you can change the screen size!


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Gamesmonkey
Posted: Feb 28 2009, 03:48 PM
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any possible date yet?


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DJ Yoshiman
  Posted: Feb 28 2009, 03:49 PM
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QUOTE (Gamesmonkey @ Feb 28 2009, 01:48 PM)
any possible date yet?

Sometime.

Now quit asking.


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BurninLeo
Posted: Mar 1 2009, 09:15 PM
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Hi, Billy Mays here with MechaSource, the easiest fastest way to create, share, and play games with ease! You don't need a cabinet full of Game Makers and MMF's!
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Buggo
Posted: Mar 1 2009, 10:04 PM
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Just a question, but, didn't you say Mechasource updates itself?
Because if it did, couldn't you just upload the sample games after they're done?


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Black Boo
Posted: Mar 1 2009, 10:18 PM
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I swear when I get my hands on him...
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So, come to negotiate, you slimy git? Well, look what I got?

I'VE GOT A JAR OF MECHASOURCE! I'VE GOT A JAR OF MECHASOURCE! I'VE GOT A JAR OF MECHASOURCE! AND GUESS WHAT'S INSIDE IT!

Not really. Still lookin forward to this.


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DJ Yoshiman
  Posted: Mar 1 2009, 11:10 PM
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QUOTE (Buggo @ Mar 1 2009, 08:04 PM)
Just a question, but, didn't you say Mechasource updates itself?
Because if it did, couldn't you just upload the sample games after they're done?

That question has already been answered.


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Buggo
Posted: Mar 1 2009, 11:10 PM
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QUOTE (DJ Yoshiman @ Mar 1 2009, 11:10 PM)
That question has already been answered.

Sorry.


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Mecha the Slag
Posted: Mar 2 2009, 01:25 AM
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QUOTE (Buggo @ Mar 2 2009, 04:04 AM)
Just a question, but, didn't you say Mechasource updates itself?
Because if it did, couldn't you just upload the sample games after they're done?

The main purpose of the games were to show off what the program is capable of. Not shipping these games with the program will mostly leave users confused as to what it can do.
We're gonna ship the games as demos at first; so no worries, it won't be long. The games will then afterwards automatically update themselves when we're done with the full versions.


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Dark Yoshi
Posted: Mar 2 2009, 01:41 AM
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this is the end of an epic
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QUOTE (Gamesmonkey @ Feb 28 2009, 12:48 PM)
any possible date yet?

i already told you guys.

nobody believed me. not even mechabowser. or yoshiman.

i sure showed them.


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