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MechaSource - Beta SDK Discussion, Develop, share and play games
Drezus |
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ASH STARES INTO YOUR CHEEKS
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Oh, Mechabowser, i would like to ask you something.
Like you mentioned (or at least it's very obviously for me to suppose), all games made in MS will use external files like, for exemple, Royale did (for characters and stages bitmaps).
I would like to know if I can restrict those files to just a group of selected, customizable ones.
What I mean is, for example, If I did a game with Character and stage creation/customization, I would make ONLY the stage and character files avaiable externally. That way users wouldn't be able to mess with things like HUDs, single-player stages and musics, for example(which could even ruin online experience).
Oh, It would be cool if it was possible to make a file avaible only for a period of time (say, once you loaded the game for the first time, you can customize your "avatar.png" file, but after you did, the file will disappear and you cannot change it anymore).
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Keyser Soze |
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The Lights are Going Off
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| QUOTE (MechaBowser @ Aug 29 2008, 12:34 PM) | All files are saved inside MechaSource and can not be modified by the user.
However, you can set it to load files externally, but that's completely optional. This could be characters, maps etc.. Also you can load the users avatar from the MechaSource Community into your game, but I'll explain it later.
On another note, here's a picture for all of you to enjoy.
 The new graphical wip style of The Royale, featuring even more body parts and joints. These are wip but hopefully we'll keep this wonderful style. All credits to Neo for the design. |
Wonderful, the head shape is a little weird being a perfect circle compared to the well designed body (its not just an oval).
would be cool if the head outline got a bit more detail but ****, cant wait for this if thats the new style.
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| QUOTE (Raie @ Sep 18 2009, 08:55 PM) | | Keyser you're the best person ever. |
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