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> MechaSource - Beta SDK Discussion, Develop, share and play games
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Mecha the Slag
Posted: Aug 22 2008, 05:32 PM
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QUOTE (DR. Demon Lizardman @ Aug 23 2008, 12:30 AM)
Hmmm, I am not much of a coder but this could be the begainning of a new era!

You won't really need to "code" as everything you do is pretty much self-explaining.

QUOTE (Project_MK)
And using only three lines of code for acheivements! I can see this being huge!

* two


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Ice_Hedgehog22
Posted: Aug 22 2008, 05:41 PM
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Not a big fan of the name! The whole achievement thing does seem pretty rad though!
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Dispenser
Posted: Aug 22 2008, 05:45 PM
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9999999999999999999999999999999999999999999999999999999999999999
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This is going to be an internet phenomenon


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Denmark
Mecha the Slag
Posted: Aug 22 2008, 05:46 PM
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QUOTE (Admiral Delmore @ Aug 23 2008, 12:41 AM)
Not a big fan of the name!

The first name was MechaShare.
It was horrible.

But yeah, I really wanna get MechaWare more into the light which is why all products are named something with a Mecha prefix.


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Ice_Hedgehog22
Posted: Aug 22 2008, 05:52 PM
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I dunno, just makes it feel kinda condescending to me, haha. It seems nice though!
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PSI Guy
Posted: Aug 22 2008, 06:31 PM
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I HAVE HAD THIS AVATAR FOR EONS
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Neato idea. Is this like Steam but with fan games?


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Denmark
Mecha the Slag
Posted: Aug 22 2008, 06:33 PM
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QUOTE (PSI Guy @ Aug 23 2008, 01:31 AM)
Neato idea. Is this like Steam but with fan games?

It allows all kinds of game.

And yes you can say it is sort of like Steam.


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BubbleMan
Posted: Aug 22 2008, 09:37 PM
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aka Aku
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God damnit MB why do you have to be such a nerd and make the rest of us look bad?


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B.M.
Posted: Aug 22 2008, 10:59 PM
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take a wiz in da bottle: saves toilet water bro
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I get how you make Achievements and stuff but...
Is there anything special you have to do to your game? Like, to set the global event or something?


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Denmark
Mecha the Slag
Posted: Aug 22 2008, 11:00 PM
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QUOTE (B.M. @ Aug 23 2008, 05:59 AM)
I get how you make Achievements and stuff but...
Is there anything special you have to do to your game? Like, to set the global event or something?

No, what has been descriped is all you need to do in order to make achievements work for your game.


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~Smoke~
  Posted: Aug 22 2008, 11:12 PM
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OH MAN I ALMOST GOT A HEART ATTACK THERE!
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Mechawith a side of neo Source looks awesome
and im looking froward to this. mainly because i wanna make some sort of fighting engine


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Denmark
Mecha the Slag
Posted: Aug 22 2008, 11:14 PM
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QUOTE (~Smoke~ @ Aug 23 2008, 06:12 AM)
mainly because i wanna make some sort of fighting engine

On release date will be featured a SSB fighting engine template.


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~Smoke~
  Posted: Aug 22 2008, 11:17 PM
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OH MAN I ALMOST GOT A HEART ATTACK THERE!
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QUOTE (MechaBowser @ Aug 22 2008, 11:14 PM)
On release date will be featured a SSB fighting engine template.

that seems cool and all but im guessing we'll be able to add and change ALOT of things
cause i really don't wanna see

SSB MFGG
SSB CRAZY
SSB AWESOME!

and then it turns out to be pretty much same gameplay.
but im sure thats something your trying to avoid ( right? )


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DJ Yoshiman
  Posted: Aug 22 2008, 11:25 PM
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My post is to the right.
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QUOTE (MechaBowser @ Aug 22 2008, 03:14 PM)
A month or something, I think.

It's been more than that, I'm sure. You mentioned it several times, like, three months ago on TEotU.

I actually didn't get a chance to read, so I apologize if this has been addressed, but does the program allow one to essentially add an already-made MMF2 application to it?


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Denmark
Mecha the Slag
Posted: Aug 22 2008, 11:28 PM
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QUOTE (DJ Yoshiman)
It's been more than that, I'm sure. You mentioned it several times, like, three months ago on TEotU.

That was MechaShare. A former version of MechaSource which was scrapped. I began production on MechaSource a month ago.

QUOTE (DJ Yoshiman)
I actually didn't get a chance to read, so I apologize if this has been addressed, but does the program allow one to essentially add an already-made MMF2 application to it?

No. MechaSource makes its own games using it's own engine. You can't attach external executables to it.

QUOTE (~Smoke~)

that seems cool and all but im guessing we'll be able to add and change ALOT of things
cause i really don't wanna see

SSB MFGG
SSB CRAZY
SSB AWESOME!

and then it turns out to be pretty much same gameplay.
but im sure thats something your trying to avoid ( right? )

With MechaSource, everything is changable. And not only do we allow developers to release their games, but we also check them and play them through before they get their release. We are highly trying to avoid equal gameplay and therefore every game should add a new aspect not seen in other games before.

This post has been edited by MechaBowser on Aug 22 2008, 11:30 PM


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DJ Yoshiman
  Posted: Aug 22 2008, 11:35 PM
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My post is to the right.
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Ohhh, THAT explains it. Alrighty.


Well, it's still worth checking out, none-the-less!


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Zephyra
Posted: Aug 22 2008, 11:39 PM
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Quite enticing I must say
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This...is...
a breakthrough


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~Smoke~
  Posted: Aug 22 2008, 11:44 PM
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QUOTE (MechaBowser @ Aug 22 2008, 11:28 PM)

With MechaSource, everything is changable. And not only do we allow developers to release their games, but we also check them and play them through before they get their release. We are highly trying to avoid equal gameplay and therefore every game should add a new aspect not seen in other games before.

**** yeah! i got a game or two on my mind


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Someguy
Posted: Aug 23 2008, 12:06 AM
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and oh my god it’s YOURS
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If I'm decent(or better maybe) with MMF2, but am not that good at making custom static engines(I use the platform movement object) or actual scripting, would this still be right for me? I'm liking this achievements system already, I might at the very least make some kind of project in this just because of that, unless it gets filtered out for not being a really serious attempt...

Oh! How does it handle level storage/creation? Unless that's just done via the user making their own level loading script and the like. Given your talking about it being easy, I would think that would be one of the things done, but I want to make sure before making possible plans for restarting Thingio in it.


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Spritanium
Posted: Aug 23 2008, 12:16 AM
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ايم مثلي ال
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I don't know, Mecha. I still see this being grossly overused. People should have to get your permission to use it, at least.


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