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MFGG Bosses coming back in december, Held Su-M-W-F-Sa @5 PST in the IRC
Dark Yoshi |
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this is the end of an epic
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Group: Members
Posts: 4742
Member No.: 122
Joined: 2-November 03
Status: (0d)
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| QUOTE | This will be in irc this wednesday at 5:00 PST I am going to beta test and try to get in as many people as I can.
Classes ===--=== Warrior - Tank, Great Weapons, Sword/Board - Berserker Rage Mage - Main spellcaster, All except Dark and Light - Doublecast Paladin - Tank, Great Weapon, Sword/Board; Light based, Heal - Martyrdom Dark Knight - Great Weapon/Spellcaster - Drainblade Priest - Uses only Light spells, Healer - Power Shield Commando - Heavy Weapons and Explosives; Grenades, Minigun, Flamethrower, Rockets Medic - Healer, also uses Debuffs - Ubercharge Chemist - Healer and Debuffs. Can create potions Sage - Healer and Spellcaster. Uses Elemental Skills and can summon elemental pets - Weapon Enchants Warlock - Darkness and Fire Spellcaster, Summons Demons for use as pets - Raise the dead and use their ghosts as minions. Spy - Disguises as enemy to learn their weaknesses, also does ranged damage Ranger - Healer and Ranged damage. Can camoflage to increase evasion Engineer - Builds bombs and auto-turrets, as well as ranged damage Galaxy Mage - Uses debuffs and summons comets down to the targets Archer - Primary Ranged Class, Can enchant arrows with elements Assassin - Up front damage. Serrates weapons with poisons that debuff the target Bounty Hunter - Designed to be the best control class in the game Samurai - Tank, does not use shields, Only katanas and staves Monk - Master of hand to hand combat, Heals and Tanks |
I tried to put in both game races and fantasy races so that it might be more attractive to MFGGers, I'm advertising this on several forums as well.
Server Information will go up here when I find out where I will host it.
Also, if deemed necesarry, you can move it to wifi and online gaming, though this isn't really a game at the moment.
| QUOTE (SERVER INFO) | irc.badnik.net #MFGG_Bosses |
| QUOTE (STATS AND WHAT THEY MEAN) | HP - Health Points - When these hit zero you die MP - Magic Points - Use these to cast spells. When you run out, you can't use any more SP - Skill Points - Use these to perform physical abilities. Works the same as MP. PA - Physical Attack - How powerful you are when physically attacking PD - Physical Defense - How resistant you are against physical attacks BMA - Black Magic Attack - How powerful your magic attacks are WMA - White Magic Attack - How powerful your healing spells are MDF - Magic Defense - How resistant you are against magic attacks SPD - Speed - How often you take a turn ACC - Accuracy - How often you hit/critically hit MACC - Magic Accuracy - Same as accuracy but for magic EVA - Evasion - How good you are at dodging physical attacks MEVA - Magic Evasion - How good you are at dodging magical attacks |
PM Me if you want to see the stats of a specific class/race combo.
This post has been edited by Dark Yoshi on Nov 2 2008, 05:07 AM
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