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> [Rm2k3]Super Mario Rpg R.A.P [FR], A French fan-game with Rpg Maker 2003
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OmegaBowser
  Posted: Aug 28 2008, 07:16 AM
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TO BEGIN ! THIS GAME IF A FRENCH FAN GAME MADE BY ME, SO THE GAME IS IN FRENCH AND I USE A TRANSLATOR TO TRANSLATE THIS TOPIC ! ^^

Hello everyone. I just present my project Super Mario RPG RAP which is done under RPG Maker 2003

So, I answer the questions most classic:

It is a Fan-Game Mario then?
Yes, this is a fan-game pure and hard Mario, it takes existing ideas in Mario professionals but there are also ideas that I am the author.


What does "R.A.P"
RAP is an abbreviation for the subtitle of the game, ie Le royaume des âmes perdues. (=the kingdom of lost souls)

Rip or Custom?
90% of Rip, and custom elements are very few. ^ ^ (That's to be invalid spriting)

Now start the real presentation of the project:

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]

http://www.imagehotel.net/images/nhp04vcwyq.gif

It was a calm day and serain <b> in the Mushroom Kingdom </ b> ...

It was a beautiful sun, Bowser did not come capture Princess Peach
Since a long time ...


But one day ... A terrible storm fell on the Mushroom Kingdom and a flashpoint surpuissant
broke out in the gardens of Princess Peach and a <b> loophole bizzare </ b> be created shortly after ...


Professor K. Tastroff did extensive research about this vulnerability and then Mario convoca
to explain that this was a loophole dimentionnel portal.

The portal leads dimentionnel in fact a dimension prallèle the fungus kingdom, this new world is
almost a replica of the Mushroom Kingdom except that people are somewhat different and have different names.

But much later, Mario goes to polish Queen without Coeur, be an evil from the New World (kingdom Champuce) conquer and redraw
The Mushroom Kingdom to its designs.
But to débarsser of our heroes, the Queen will find 5 stones purissances hidden throughout the Mushroom Kingdom.
Mario will be assisted by 2 companions in search of stones purissances, but what do these stones?


The 5 stones purrissances have been created there very long time in the Mushroom Kingdom to terasser monsters without an unbeatable
enorme power, as these stones increases the force but if the 5 stones are in possession of a person ...

So this person has a virtually indestructible power unless [...]

But is there really a way to avoid this monstrous power?
What would happen if the Queen gets the 5 stones?

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/hbkof9ipfe.gif

http://www.imagehotel.net/images/01cjmnx2im.gif Mario: The most famous of the series Nintendo.
He is the hero of Thursday's main skills are jump, hammer and fire.
Artwork without colo (directed by a friend)

http://www.imagehotel.net/images/f7vlfp0svk.gif Toadur: A Toad bodyguard of the Princess Peach, it will his appearance in Chapter 1 to join Mario.
His skills are art-martial but more importantly karate.
Artwork without colo with lineart (directed by my sister)

http://www.imagehotel.net/images/xxz7xsv5ch.gif Zoashy Zones: Zoshi * archélogue who likes to delve temples, old ruins and others. It will make its appearance in Chapter 3 to join Mario and Toadur.
His skills are launch egg and gobage.
[url=http://supermariorpgrap.free.fr] Artwork lost among my pile of paper ^^'[/ url]
* Zoshis are a people of the kingdom Champuce, they are similar to Yoshi's mushroom kingdom.

http://www.imagehotel.net/images/xhv5c9ze58.gif Queen heartless: The famous Queen (who is queen of anything lol), wicked game, it is ruthless, it will not hesitate to kill to accomplish its purposes. It does not know his true origins, if necessary, it has not even the same planet that our heroes. It will several transformations through a merger of it and X purissances stones. (Sprite of the queen made by MajinSeb
Artwork unrealized

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/xcn4ow0uju.gif
On this side, we will find a lot of elements drawn from Mario & Luigi Superstar Saga.

http://www.imagehotel.net/images/wvulohh8gp.png: The blocks as possible to give you an object. Suffice it to place itself under the block (Ingame should be placed on the shadow of the bloc) and press ENTER so mario jump and hit the block for the object.

http://www.imagehotel.net/images/rt0xzr12bj.png: Same as block above except that this book helps save your game.

http://www.imagehotel.net/images/d7ola4j7zc.png: Same as the other 2 blocks, but this block is active it an event "important".

http://www.imagehotel.net/images/oiw0or11dq.png: And blablabla, but this block is it you completely regenerates your HP and PF.

http://www.imagehotel.net/images/x6tvhbszln.gif: Position yourself on this arrow and press ENTER so Mario takes its momentum, progress and then jump from one place to another !

http://www.imagehotel.net/images/axpaiy5cdh.gif: This is the same as it ==> http://www.imagehotel.net/images/d7ola4j7zc . png

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/op31lycc3d.gif

This is the basic system of RPG Maker ...........
NAN JE DECONNE! (A little humor does harm pa ^ ^)
It is a CBS who took me 48 hours of programming (that is my speed record).
This is a combat system similar to Mario & Luigi Superstar Saga, because I use sprites of M & L.
When it is your turn to attack, 5 choices available to you!

http://www.imagehotel.net/images/ofrbbr8w5w.gif: The classic, the character darkens to the enemy and give him a zouli punch.

http://www.imagehotel.net/images/yns5cmzugf.gif: Various techniques and used magic, it cost PF.

http://www.imagehotel.net/images/e3vf6u8okt.gif: Your character gets on defence and damages received are divided by 2.

http://www.imagehotel.net/images/kpej6uvhil.gif: Various objects you can treat or attacking enemies.

http://www.imagehotel.net/images/bd2fms3mff.gif: To escape the battle if successful. To escape the fighting, we must bourinner the ENTER key to your character face few steps to block. Each supports the ENTER key cost you a room. (Oué, I'm sadistic)

Of course, CBS does not stop there in terms of its functionality, if you've already played Super Mario RPG on Super Nes, you know that in combat, in an attack réçue or sent, if you press ACTION at the right time, reduced damage received or sent are doubled? Bah there is the same thing when using the Fist Mario, if you press ENTER just before Mario sends its first coup, and it will give a second! It's the same thing for the enemies, just before an enemy strikes you, press ENTER to divide by 2 Damages received.

[size = 7] I'm tired of writing there lol ^^'[/ size]

Another strong point, which is my favorite, [size = 18] system anger [/ size]! http://www.imagehotel.net/images/2j8e3p78fp.gif
At short of combat, alongside a photo of your character is a bar. That's bar anger. Once it is completely filled, your character can déchainer all his anger cntre enemies and therefore, he launched an attack surpuissante. Each character will have a total of 4 anger, of course, only one is available initially, 3 Others block as.

To crown it all: [size = 24] TRY THE CBS [/ size] (This "demo CBS" has a good month, therefore it contains 2-3 display bugs, but they are adjusted from time. ^ ^)

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/e6g6enmp5e.gif

Steak Frite Hacké? (BLAGUE ZERO!)

So is the menu, I [size = 7] slightly [/ size] inspired by that of Paper Mario for Nintendo 64.

http://www.imagehotel.net/images/0hpui2ueiy.png
General: Watch your overall progress in the game Here you see the time played, your characters, your onmbre song star and star-Z, your number of backups, your and your current chapter Pognon in his pocket.

http://www.imagehotel.net/images/u3ikqy048v.png
Items: To see and use the objects in your possession as well as important objects. So here you can treat with your items.

http://www.imagehotel.net/images/49vi7m3g73.png
equipment: Allows you to equip your character with clothes and badges.
The clothes can increase / decrease your Force / Defence / Technique.
The badges they can provide aid to combat such as earnings doubled at the end of combat, double your strength, etc. ...

http://www.imagehotel.net/images/m58jx8jase.png
State / Status: Nothing special to say, it simply displays all of your characteristics. [Ongoing programming]

Reverse: [Not programmed because of the need to have 3 characters in his team, or on a 3 character from Chapter 3, and I am in Chapter 1]

http://www.imagehotel.net/images/vvlnlifnzo.png
Options: My favorite menu: p
5 music choice for fighting, 5 music choice for the Boss.
3 dialogs choice.
3 Transition combat choice
Pose starting: If activated at the start of combat, we see the characters come off the screen, so it takes a leap to their arrival on the scene BUT, it may fail and pète the character's mouth. (So it's an option more or less "delirium")
run: If you are stupid, MP me so I will explain what's the point. ^___^

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/19urqch7k9.gif
[size = 24] ... Coming ...[/ size]

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/obn699oewa.gif
Well then, you can imagine, the game is essentially composed of music from Nintendo, I will list some games which I used the music:
- Mario & Luigi Superstar Saga
- Mario & Luigi Partners in time
- Paper Mario
- Paper Mario La Porte Millenaire
- Super Smash Bros.. Brawl
- Super Princess Peach
- Luigi 's Mansion
- Super Mario RPG: Legend of the seven stars
- Remix Mario from Ocremix

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]

http://www.imagehotel.net/images/cd3p1ys8f6.gif

http://supermariorpgrap.free.fr/Images/bonus1.PNG

http://supermariorpgrap.free.fr/Images/bonus2.PNG

http://supermariorpgrap.free.fr/Images/bonus3.PNG

http://www.imagehotel.net/images/yrc6wzy7ow.png

http://www.imagehotel.net/images/hd7zrl26or.png

http://www.imagehotel.net/images/t5xdonkvsj.png

http://www.imagehotel.net/images/18u6oykmoo.png

http://www.imagehotel.net/images/w278nwkui1.png

[center]http://images.imagehotel.net/obdpa9rau6.png[/center]
http://www.imagehotel.net/images/sj9ir5s34o.gif

website project

Thanks:
-- Joke for the screen title
-- MajinSeb for the services it makes me. (services = Sprites)
-- MasterVlad for the same thing.
-- My brother for the scenario of the game
-- My friend for artworks that makes me.

Download the game


This post has been edited by OmegaBowser on Aug 28 2008, 07:45 AM


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maxfreak
Posted: Aug 28 2008, 02:57 PM
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I cant believe no one has commented on this yet! Looks very fun, I'm gonna try it out!
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404_not_found
Posted: Aug 28 2008, 03:00 PM
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Jälkiruuaksi kaakeleita.
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yes!


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hazmeister
Posted: Aug 28 2008, 03:03 PM
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ITT CATZ!!!
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I had a play, and was impressed, but my lack of french limits my enjoyment unfortunatley. I'm not sure how much of the work was done by RPG maker, but I liked with what I saw, but stuck in Goomba Valley? Not sure where to go after the bowser cut scene.

This post has been edited by hazmeister on Aug 28 2008, 03:03 PM


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SuperMarioMaster
Posted: Aug 28 2008, 03:22 PM
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It's been real
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Hmm que ce jeu semble intéressant, j'essayerait lui dehors mais I don' ; t comprennent le français. Une possibilité sur une version anglaise ?


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GeneralGuy
Posted: Aug 28 2008, 04:17 PM
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This game looks absolutely amazing. RPG Maker 2003 should be used more often since it is a great tool for creating RPGs and has a lot of options and customization.


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Mecha the Slag
Posted: Aug 28 2008, 04:47 PM
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Is there a possible chance of english in this game?

Or else I bet hardly anyone would play it


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OmegaBowser
Posted: Aug 29 2008, 04:26 AM
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French Koopa


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Thank you everybody ! ^^
QUOTE
Not sure where to go after the bowser cut scene.

You have to find a switch hide behind a tree. =)



QUOTE
Une possibilité sur une version anglaise ?

Yes, of course, i want to do an English version but it's a lot of work to translate a game, most hard is to translate Battle's texts and Menu's texts, because these are pictures, contrary of the dialogues which are texts of the basic system of Rpg Maker 2003. ^^

QUOTE
This game looks absolutely amazing. RPG Maker 2003 should be used more often since it is a great tool for creating RPGs and has a lot of options and customization.

THANKS ! ^^



QUOTE
  Is there a possible chance of english in this game?

Se above. :p



QUOTE
Or else I bet hardly anyone would play it

Yes, I know, besides that, French is one of langages the most hard n the world contrary English. >___>

Thanks everybody, I will think about an English version more serously. =)


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Mecha the Slag
Posted: Aug 29 2008, 07:46 AM
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Yeah but like
posting a french game on an english forum probably won't work out well, so I'd suggest the version you release here is in english?


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OmegaBowser
Posted: Aug 29 2008, 07:47 AM
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French Koopa


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QUOTE (MechaBowser @ Aug 29 2008, 07:46 AM)
Yeah but like
posting a french game on an english forum probably won't work out well, so I'd suggest the version you release here is in english?

If I posting my game on an English forum, it is because I want to know what the foreign country think about my project. ^^


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Mecha the Slag
Posted: Aug 29 2008, 11:04 AM
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They won't think anything because they'll be forced to read french

and they can't

except the Canadians


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kirbyhi5
Posted: Aug 29 2008, 05:07 PM
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your typical MMF user
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Yeah I agree I probably would be more interested if this was in English aswell. I always look forward to new RPGs(my favorite genre). But yeah so far looks like you have a ton of information about how this will turn out.

Nice work so far and good luck.(Can't really give criticism program wise since I have no idea how RPG maker functions)

This post has been edited by kirbyhi5 on Aug 29 2008, 05:09 PM


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Jonah
Posted: Feb 17 2009, 05:00 PM
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This game looks absolutely amazing, I actually found it a couple of days ago when i was watching your M&L 3 vids on youtube


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Zero Kirby
Posted: Feb 18 2009, 03:50 PM
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Well, your local psychic is off to visit your mother!
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Dude, mega-bump


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Posted: Feb 18 2009, 04:02 PM
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Oh man, so it was... Sorry for necrobumping, I found this thread through omegabowser's profile and I didn't notice how old it was


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