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> My first attempt at a YIDS sprite, Huffin Pufin!
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Weston404
Posted: Aug 30 2008, 08:35 PM
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Feet taken from Mageker's Fat Guy's rips, and pallet from Ragey's Yoshi Rips.

I know it's terrible, but please give me suggestions on how I can fix it.


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GeneralGuy
Posted: Aug 30 2008, 08:37 PM
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It looks kind of flat. Add some shading to give it dimension.


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Weston404
Posted: Aug 30 2008, 08:43 PM
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QUOTE (General @ Aug 30 2008, 08:37 PM)
It looks kind of flat. Add some shading to give it dimension.

I guess I could do that, but I already have alot already, what part(s) are you talking about?


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Yoshbert
Posted: Aug 30 2008, 08:46 PM
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His feet are backwards.


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GeneralGuy
Posted: Aug 30 2008, 08:47 PM
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QUOTE (Weston404 @ Aug 30 2008, 08:43 PM)
I guess I could do that, but I already have alot already, what part(s) are you talking about?

The entire sprite. If you've already added shading, then use more contrast to make it more noticable and stand out.


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Weston404
Posted: Aug 30 2008, 08:57 PM
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Added more shading and fixed the feet, I coulda swore I mirrored them...

This post has been edited by Weston404 on Aug 30 2008, 09:02 PM


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Weston404
Posted: Aug 30 2008, 10:02 PM
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Sorry for Double post, but...



user posted image user posted image user posted image user posted image

Forgot to shade the pants, and also, Small Huffin Puffin get!


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Weston404
Posted: Aug 31 2008, 01:23 AM
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Triple post, very sorry, but...

user posted image user posted image user posted image user posted image user posted image user posted image user posted image

WHAT'S THIS? THEY'RE WALKING?


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Frogjester
Posted: Aug 31 2008, 07:00 AM
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I'm afraid you were beaten to it by Artoon. I'd try smoothing the lines a bit, they look far too jagged. Also, the big one's body shouldn't bob up and down like that while walking.


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Mr. Bird
Posted: Aug 31 2008, 08:32 AM
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Make all of them walk like the big puffin. ALso make him slightly bouncy when he walks too. :3


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Fuzzy
Posted: Aug 31 2008, 12:23 PM
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Although this would look nice for the regular YI game, the DS version is somewhat different, rather than having a pastel sort of design to the characters, its more smooth like watercolors. Try using AA on the outline whereas you had created a jaggy more than on pixel thick outline in some areas.


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Weston404
Posted: Sep 4 2008, 04:31 PM
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QUOTE (Frogjester @ Aug 31 2008, 07:00 AM)
I'm afraid you were beaten to it by Artoon.

Play YIDS again, Huffin Puffins weren't in it.

And fixed the bouncy movement for both.

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If a pokemon breaks it's legs, does that mean it can't sleep?
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Frogjester
Posted: Sep 5 2008, 11:39 AM
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2 colours are all I need
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QUOTE (Weston404 @ Sep 4 2008, 04:31 PM)
Play YIDS again, Huffin Puffins weren't in it.

And fixed the bouncy movement for both.

user posted image

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Oh, I thought it did have them. Anyways, try to smooth the big Puffin's outline a bit, YIDS style is a bit smoother.


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