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> Looking for spriters! (For an unreleased title..), .....
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flare97
  Posted: Sep 5 2008, 02:55 PM
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I need Spriters to make CUSTOM mario sprites, I need sprites for:
Peach
Bowser (Boss)
Daisy
Mario
Luigi
Toad
A Koopa mummy with a crown and a Staff (Main evil guy person Ma-jigger)
Koopa Troopa
Koopa Paratroopa
Goomba
Any other classic Mario enemies
Kammy Koopa (Boss)
Giant Chain Chomp (Boss)
Hammer Sisters (Boss) (Just Hammer Bros. that look like girls...)
Angry Sun (Boss)



If thats too much
Just tell me... biggrin.gif




I also need an idea person!

This post has been edited by flare97 on Sep 5 2008, 02:56 PM


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Mecha the Slag
Posted: Sep 5 2008, 03:02 PM
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No one will make all of those for you if you don't provide more information about your game.
This topic is very unlikely to be fulfilled and should be locked because we're getting full of these topics ever since the MechaWare one.


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Pikax
Posted: Sep 5 2008, 03:25 PM
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ERROR! One or more logical fallacies detected!
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QUOTE (flare97 @ Sep 5 2008, 02:55 PM)
I also need an idea person!

That just ruined absolutely everything. If you have no idea, you have no game. End of.


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Datt
Posted: Sep 5 2008, 04:38 PM
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I'm having a blast
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Whats the point of trying to get a team of spriters when you have no idea?

Just sounds like another one of those 'I'll tell you how I want the game and you make it for me' topics...


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Mecha the Slag
Posted: Sep 5 2008, 06:26 PM
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Err, we should probably have some rule for recruitions or a subforum or something. Or a global topic.

Anyways it's kinda going out of hand.


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Guinea
Posted: Sep 6 2008, 03:02 AM
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QUOTE (The Rules)
- Use common sense! "I want people to make a game for me"-topics will bring you nothing but harsh comments. State what part of the game YOU will work on. (And if you want to make a game, you should be the one to put the MOST effort, not the least)
- If you need help, ask as precise as possible. "I make a game, how?" will not be enough to get the answers you want. List as much as you know, e.g. what program are you using, what methods are you using to do other stuff that might be in connection with your desired move/ability/...


Therefore: Lock.
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