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> CONCEPT ART TOPIC, Goals: Checkpoints, Goals
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Guinea
Posted: Mar 3 2009, 02:11 PM
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As I said on PM, that idea looks good.
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Shyguy Grey
Posted: Mar 3 2009, 02:52 PM
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user posted image
Piranhasite

It can be used multiple ways, but the way I pictured it is for it to take control of Wario (or an enemy, or some random creature) and fight you.
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Disguise Guy

He switches around between Thwomp, Bowser, and Boo and fights differently depending on who he is.

Thwomp Guy- Leaps around, but puases after landing a few times.
Bowser Guy- Breathes fire balls and slides in a makeshift shell.
Boo Guy- Semi blends in with the background to sneak up on you.
D. Guy- Mimics the players physics and abilities.
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Some guy I got bored with

Sits in the BG and tries to crush you with his hands or something.


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blackcat12
Posted: Mar 7 2009, 09:01 PM
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^Now those are nice.

EDIT: I especially like Boo Guy; his character design is cool.

This post has been edited by blackcat12 on Mar 7 2009, 09:03 PM


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Austria
Guinea
Posted: Mar 8 2009, 04:00 AM
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Very cool, SGG!
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Hatman
  Posted: Mar 18 2009, 07:25 PM
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The astro craaag
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Hope it's cool to just toss this out there

user posted image

Oscar Guylde
Playwrong Author

Oscar is a shy guy who's learned to love the art of theater. Unfortunately, all of his performances turn out to be poorly-scripted and feature props authorized by King Koopa himself. This, of course, means that they're completely hazardous to the actors' health. The fight with this boss character starts with him in the audience and Mario in front of a closed curtain. Oscar will call the actors to their places, then open the curtain. What appears is a randomized set of props, one of which should seem a tad out of the ordinary. As the players act out their scene, a prop will eventually try to land on Mario (assuming you're playing as Mario, of course). Stay alert, though! If none of the props seem funny, then it's likely that one of the stage lights will fall on Mario instead, and those can get you anywhere. Once Oscar sees that his play is ruined from the get-go, he'll stop the performance, close the curtains and direct them to try again. Eventually, the dangerous props will be replaced with a monologuing Koopa. This is Mario's opportunity to nail Oscar in the head. Being trapped on a 2D plane, Mario will run over to the distracted Koopa trying to recite the lines he had memorized the night before and stomp him into his shell. Another stomp should send the shell towards the audience and right in Oscar's smug face. As the fight progresses, he'll introduce more scripts and more hazardous props to the performance. Upon his defeat, the curtains will close then open one more time to reveal a fat shy guy delivering the final high note.

Guess that means it's over..?

This post has been edited by Hatman on Mar 18 2009, 07:26 PM
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kremling
Posted: Mar 18 2009, 07:31 PM
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I guess I can draw a few enemies.
And very cool Hatman!


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Shyguy Grey
Posted: Mar 18 2009, 07:43 PM
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Hatman, you have just given me a great idea, and i need to tell it to Guinea if he would sign on to AIM for once.




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Sparker the Pikachu
Posted: Mar 18 2009, 08:23 PM
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I fell.
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-Post deleted-

This post has been edited by Sparker the Pikachu on Mar 18 2009, 09:55 PM
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Yoshbert
Posted: Mar 18 2009, 08:50 PM
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Eat your veggies.
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I'll contribute some ideas for some enemies.


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Shyguy Grey
Posted: Mar 18 2009, 09:40 PM
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During last weeks session, we desided to use that plant conductor boss, but to change him design wise, soooo...
user posted image
I went for a scarecrow type design for the body, with a dash of insanity. It's also slightly based off of the skull kids from OoT/MM.


Also:
user posted image
Heres that thing you wanted Guinea


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Jazz
Posted: Mar 18 2009, 09:59 PM
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user posted image
a friend o mine wanted me to post this sooo.

Snifit pipe a enemy cross between a snifit and a pipe.

1.It attacks normally by spitting out a bullet out of the air and decending (think hammer bros.-esque)

2.It can shoot a seed out that implants in the ground

3.A pirhana plant grows out of the seed (note: the snifit pipe can only summon one pirhana plant until said pirhana plant dies)

4.The snifit pipe also has a black pirhana plant that comes out of its mouth

5.This one can spit seeds at rapid pace at the player


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Project_MK
Posted: Mar 19 2009, 12:54 AM
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Wayward Vagabond
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Click banner for reference.
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Toodles
Posted: Mar 19 2009, 08:11 AM
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Awesome.
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QUOTE (Jazz @ Mar 18 2009, 10:59 PM)
user posted image
a friend o mine wanted me to post this sooo.

Snifit pipe a enemy cross between a snifit and a pipe.

1.It attacks normally by spitting out a bullet out of the air and decending (think hammer bros.-esque)

2.It can shoot a seed out that implants in the ground

3.A pirhana plant grows out of the seed (note: the snifit pipe can only summon one pirhana plant until said pirhana plant dies)

4.The snifit pipe also has a black pirhana plant that comes out of its mouth

5.This one can spit seeds at rapid pace at the player

I like this idea, but wouldn't it make more sense for the black plant to spit fire, since some plants actually do that?


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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's
another one!
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Dark Yoshi
Posted: Mar 19 2009, 09:32 AM
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this is the end of an epic
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Since it says "World Map", I think I'll contribute with a little tool.

http://www.bin.sh/gaming/tools/world.cgi

This tool can randomly generate a planet. Most of the time, It will look good. (Other times it will just have islands scattered everywhere.)

user posted image

This post has been edited by Dark Yoshi on Mar 19 2009, 09:33 AM


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Frogjester
Posted: Mar 19 2009, 03:19 PM
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2 colours are all I need
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QUOTE (Shyguy Grey @ Mar 18 2009, 09:40 PM)
During last weeks session, we desided to use that plant conductor boss, but to change him design wise, soooo...
user posted image
I went for a scarecrow type design for the body, with a dash of insanity. It's also slightly based off of the skull kids from OoT/MM.


That's looking good but the stance seems a lil' bit awkward. If you want to make him look more like a conductor I think you should make both legs face in the same direction. It would also look pretty cool if a mini pirahna head dangled of the end of his hat like a bobble, and it would also show his relation to the pirahna plants.

Here's a picture of what I mean:
user posted image


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Hatman
  Posted: Mar 19 2009, 04:36 PM
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The astro craaag
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QUOTE (Shyguy Grey @ Mar 18 2009, 07:43 PM)
Hatman, you have just given me a great idea, and i need to tell it to Guinea if he would sign on to AIM for once.

I certainly hope that great idea involves the inclusion of a certain playwrong author.

Glad I can serve as inspiration. The project's coming along excellently, guys.
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Yoshbert
Posted: Mar 19 2009, 07:21 PM
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Eat your veggies.
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Blockfake (or Block-omb, whichever sounds better). At first, looks like a normal '?' Block, except upside down. If any of the bros hits hit, it grows a propeller, flying after the character. After a while, it explodes, sometimes leaving a measly coin, or an item.

This post has been edited by Yoshbert 1-Ups on Mar 19 2009, 07:23 PM


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Shyguy Grey
Posted: Mar 19 2009, 07:29 PM
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I'll never tell
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QUOTE (Yoshbert 1-Ups @ Mar 19 2009, 07:21 PM)
user posted image

Blockfake (or Block-omb, whichever sounds better).  At first, looks like a normal '?' Block, except upside down.  If any of the bros hits hit, it grows a propeller, flying after the character.  After a while, it explodes, sometimes leaving a measly coin, or an item.

Thats awesome.



Also:
user posted image
"Hey... Wario? You ah... have something on your head."

His bottom lip has a u shape, while his upper lip has a w shape


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Austria
Guinea
Posted: Mar 20 2009, 01:42 AM
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This is cool, Yoshbert! This should make it into the game smile.gif

Piranhasite looks good too!
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Shyguy Grey
Posted: Mar 20 2009, 02:07 AM
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Hey people, I need a design for the jungle guardian that will be taken over.

For what I'm planning, it would help if it were large, and somewhat human shaped (2 legs, two arms). If anyone has any ideas, show'em.


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