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> Animal Crossing: City Folk
Togo
Razz
Posted: Nov 16 2008, 04:05 PM
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Somehow, despite two previous time-sucking outings into the open world of Animal Crossing -- each fully preparing me for what to expect in a sequel -- City Folk still rouses some excitement at the prospect of collecting more rare furniture, fossils, and that one elusive bug or fish. But all of this quickly subsides upon your introduction to Tom Nook, everyone's favorite predatory lender. That's when the realization quickly sets in: This is all just the same old routine with extra goodies that do little to change things in any meaningful way.

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In fact -- thanks to a new neighboring city area filled with storefronts -- City Folk largely delivers more creative ways to spend bells than to make them.

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Ultimately, it comes down to this: Do you really wanna spend the time doing all of the things you already spent so much time on in Wild World? And do you want to do them in almost the exact same ways?


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Mr. Aforcer
Posted: Nov 16 2008, 04:08 PM
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I think nintendo just has a complex for these kinds of things


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Elyk
Posted: Nov 16 2008, 05:22 PM
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QUOTE (T-man @ Nov 16 2008, 07:22 AM)
What'd you expect it to be? A first-person shooter?

no but at least a bit more of a graphics update would have been nice

as in leaves and flowers that aren't just sprites

This post has been edited by Elyk on Nov 16 2008, 06:23 PM


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Mecha the Slag
Posted: Nov 16 2008, 05:43 PM
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they STILL use 2d trees?

pfff I was atleast expecting those to be 3d


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Mr. Aforcer
Posted: Nov 16 2008, 06:05 PM
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them being 2D is not a problem, but the lack of quality is.


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Jlhgomez
Posted: Nov 16 2008, 07:30 PM
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I hate the shops I know.

No one haves it until tomorrow, grr >_> ¬¬


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123James
Posted: Nov 16 2008, 08:08 PM
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Actually the target where I live had it a day early. I bought it.

You can take pictures in it!

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Pictures of which are of bad quality... sad.gif

I'd post more but the two to three people that still want it only have to wait until tomorrow. And it's not like they don't already know everything the game has to offer.


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T-man
Posted: Nov 16 2008, 08:32 PM
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MFGG? As if!
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QUOTE (Elyk @ Nov 16 2008, 05:22 PM)
as in leaves(1) and flowers(2) that aren't just sprites

1) Even your precious X-box does leaves that way, Get over it.
2) With the camera in the position it's in, why does it matter and why do you give a ****.

This post has been edited by T-man on Nov 16 2008, 08:32 PM
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Someguy
Posted: Nov 16 2008, 08:39 PM
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and oh my god it’s YOURS
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QUOTE (Mr. Aforcer @ Nov 16 2008, 04:32 PM)
maybe made new 3D models????

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Okay, so they're pretty much the same but rounder. But they're still.... sorta new?


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SonicProject
Posted: Nov 16 2008, 08:54 PM
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I think the game looks pretty. :/


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Togo
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Posted: Nov 16 2008, 09:26 PM
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I think the game looks ugly :<


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Bill Ding
Posted: Nov 16 2008, 09:26 PM
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It's Animal Crossing.

You either love it or hate it.

Get the **** over it.


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Majiczenith
Posted: Nov 16 2008, 09:26 PM
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Too lazy to hate MFGG right now...
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I was never really big on the models that AC had to offer, thank god you can use your mii faces. First moment I had the chance Despite that it's not a big step up from the DS or GCN version, it leaves me in a completely relaxed, stress-free state of mind and it's why I picked up the game today.

For those who have the game already, message me your code. (My code: 2234-0633-8604)

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Bill Ding
Posted: Nov 16 2008, 09:29 PM
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In my opinion, I think the game's awful graphics add to the charm, the low-poly count makes me feel like I'm playing a game made entirely of papercraft people or something.

It also proves that a game doesn't need spectacular graphics to be insanely addicting. (although good graphics are a nice thing to have)

This post has been edited by Boxxy on Nov 16 2008, 09:34 PM


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Jlhgomez
Posted: Nov 16 2008, 09:48 PM
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So how it's the music? It's like the GC one, WW or some new style?

Yes music is a big point on games for me... If a game has a bad soundtrack I just don't play it, only if it is really good =P


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Ndsfreak
Posted: Nov 16 2008, 09:57 PM
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The graphics are cute, I think they fit very well with a simulator like itself.

Also, does anyone know if they put NES games back in? I kind of doubt it, but I'm still curious.


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Posted: Nov 16 2008, 11:00 PM
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I don't think they did.
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T-man
Posted: Nov 17 2008, 06:53 AM
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MFGG? As if!
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QUOTE (Boxxy @ Nov 16 2008, 09:29 PM)
In my opinion, I think the game's awful graphics add to the charm, the low-poly count makes me feel like I'm playing a game made entirely of papercraft people or something.

This game doesn't have awful graphics. That's the 360 talkin' Bill.
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Bill Ding
Posted: Nov 17 2008, 08:13 AM
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QUOTE (T-man @ Nov 17 2008, 06:53 AM)
This game doesn't have awful graphics. That's the 360 talkin' Bill.

Tman, the 360 isn't the antichrist. It also has games that have redeeming values other than their graphics. You don't have to ****ing call me a 360 ***** every time I say a word about graphics in a video game.

This post has been edited by Boxxy on Nov 17 2008, 08:19 AM


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Posted: Nov 17 2008, 08:54 AM
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QUOTE (ndsfreak @ Nov 17 2008, 02:57 AM)
The graphics are cute, I think they fit very well with a simulator like itself.

Also, does anyone know if they put NES games back in? I kind of doubt it, but I'm still curious.

I heard that you could play any of your VC games within AC.

But that's just what I heard, I don't know if it's true.


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