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> Super Mario Bros. +, *update* 12/05/08
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DaggerHog
Posted: Nov 16 2008, 07:00 PM
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i made mine using that image you provided, so...

plus, the name of the stage is called, "Bullet Bill Panic" because...well, you'll see.

Here it is, so click it now!

This post has been edited by DaggerHog on Nov 16 2008, 09:26 PM


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Sergeant DeeY
Posted: Nov 17 2008, 01:22 AM
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QUOTE (rev2006 @ Nov 17 2008, 12:29 AM)
One thing I forgot, you have to have a name for the level.
It can't be more than 24 characters long.

Done!


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Ken Martin
Posted: Nov 17 2008, 07:43 AM
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Your level is good DaggerHog, but it could be a little longer. Don't forget you can use enemies from other Mario games as well.


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Ultramario
Posted: Nov 17 2008, 09:34 AM
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Done with my level.

Attached File ( Number of downloads: 30 )
Attached File  Hammer_galore.gmk


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Flamedragon
Posted: Nov 17 2008, 11:25 AM
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Ken Martin
Posted: Nov 17 2008, 12:05 PM
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Ultramario's is defiantly going in. Flamedragon your's is pretty good although it could be longer along with DaggerHog's. I should have changed the Mushroomy Kingdom tileset ahead of time to match the game's style.

edit-Also Flamedragon your level requires you to be able to break brickblocks in order to finish the stage, which if you don't have a mushroom is a problem.

This post has been edited by rev2006 on Nov 17 2008, 12:16 PM


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DaggerHog
Posted: Nov 17 2008, 08:27 PM
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I've made my level a bit longer.

With more bullet bills and frustration! A two-in-one package. laugh.gif

And yes, I'm aware of that, but I felt like using only enemies from SMB1 and the Lost Levels(seeing as the red piranha plant originated from it).

This post has been edited by DaggerHog on Nov 17 2008, 08:31 PM


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Ken Martin
Posted: Nov 17 2008, 09:43 PM
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Yeah that one is better. I might just add an extra world if I get enough good levels.


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DaggerHog
Posted: Nov 17 2008, 10:32 PM
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that's a good idea.


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Alex
Posted: Nov 18 2008, 01:06 PM
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QUOTE
-Screen does not scroll left


Please. Make it be able to scroll left.


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Ken Martin
Posted: Nov 18 2008, 02:13 PM
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If you want to make a level where the screen scrolls freely I'll let you as long as it's good. But the screen doesn't normally because it's mimicking the classic style of play.


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The Dr Luigi
Posted: Nov 18 2008, 02:29 PM
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*nevermind*

This post has been edited by The Dr Luigi on Nov 18 2008, 02:32 PM


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Ken Martin
Posted: Nov 18 2008, 02:37 PM
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Here's the demo if you can't use the main link:


Attached File ( Number of downloads: 41 )
Attached File  Super_Mario_Bros.__test.exe


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Alex
Posted: Nov 18 2008, 02:38 PM
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QUOTE (rev2006 @ Nov 18 2008, 09:13 PM)
If you want to make a level where the screen scrolls freely I'll let you as long as it's good.  But the screen doesn't normally because it's mimicking the classic style of play.

Hm. I'll probably not make a level. I just remember how annoyed (is that spelled correctly?) I was when playing SMB1 and not being able to walk left.

EDIT: Or maybe I will...

This post has been edited by Alex on Nov 18 2008, 02:39 PM


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Brian N Koopa
Posted: Nov 20 2008, 10:41 PM
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Here's my level submission: Bogus.

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Attached File  bogus.gmk
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Ken Martin
Posted: Nov 21 2008, 02:22 PM
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Thanks, that level is good I've decided to make a separate world(s) for the levels that people make up rather than have them be mixed in with the worlds I created. So I'll accept as many as I can.


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Doodle
Posted: Nov 22 2008, 03:20 PM
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I made a level. It's in the attachments.
I'm not sure on the name, if you need one.

This post has been edited by DOODLEboy99 on Nov 22 2008, 03:22 PM

Attached File ( Number of downloads: 13 )
Attached File  DB99level.gmk


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Ken Martin
Posted: Nov 22 2008, 03:31 PM
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This one is really good. But just so you know the white ropes are for scale platforms not platforms that move on a path. But I'll go ahead and make them anyway.


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Brian N Koopa
Posted: Nov 22 2008, 05:28 PM
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Made my level a bit longer and added a new area.

Attached File ( Number of downloads: 20 )
Attached File  bogus.gmk
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Doodle
Posted: Nov 22 2008, 10:57 PM
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QUOTE (rev2006 @ Nov 22 2008, 03:31 PM)
This one is really good. But just so you know the white ropes are for scale platforms not platforms that move on a path. But I'll go ahead and make them anyway.

Thanks.
I wasn't really sure if I should use the ropes or not. I was kind of basing it off the moving platforms from Super Mario World. They all follow black lines.


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