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> Darunia-Saria 2008, New election fan game
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Yoshbert
Posted: Aug 31 2009, 01:40 PM
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Eat your veggies.
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QUOTE (Doodle @ Aug 31 2009, 12:53 PM)
This topic is almost a year old, why did you bump this? >_>

He made the topic.


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SuperMarioMaster
Posted: Aug 31 2009, 01:47 PM
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It's been real
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QUOTE (Yoshbert @ Aug 31 2009, 02:40 PM)
He made the topic.

I thought you were only able to bump your topic if you put up something new

He didn't


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VinnyVideo
Posted: Sep 1 2009, 07:29 AM
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I prefer right cornerback


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More than anything else, I was telling everyone I would be updating all of my older games soon. That, and rambling.


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Nicholas Ainsworth
Posted: Sep 1 2009, 08:02 AM
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cue fanfare
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He made the topic. His opinion counts as something new to the topic. Regardless of how old it is, he's allowed to bump it.


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Zero Kirby
Posted: Sep 1 2009, 03:59 PM
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Well, your local psychic is off to visit your mother!
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WARNING: RANT STYLE POST AHEAD

I really dislike how the creator keeps going, "Well I did pretty well you guys keep overlooking the things I did well I would say I did well" when everyone else is saying "This game is really terrible, there's problems with this and problems with this"

That's great that you like your own project (and in fact it is important that you like what you make) but in the end, if everyone else hates it, it really only means you're the only person who likes it. That may be the only thing that matters to you, but if you want to release online, you need a little more than that.

You also talk wayyyyyy too much about project history. I highly doubt that a significant portion of the community will read it. I tried to, mind you, but it's just generally uninteresting and dull. COMPRESS.

Stop saying,"WELL I THINK IT'S GOOD YOU GUYS AND YOU KNOW WHAT HERE'S WHY BECAUSE I DID THIS AND THIS AND THAT" and start taking a long hard look at what they're saying. You'll become a better game maker that way.

And I'm saying all this from personal experience mind you. I'm not joking.

I made really terrible games way back in the day and I tried to justify it by saying the exact same thing you're doing: "Well the music's nice, right? And spinning while jumping that's cool right?" (I had no idea how to change the sprite so jumping left is jumping left and jumping right is jumping right)

Guess what: my game still sucked

Guess what else: I learned from criticism

Guess what else else: now I'm pretty good at making games

EDIT: Finally got to read one of your posts without falling asleep, the one about Paper Mario World

Christ Almighty, you need to get off your high horse, Vinny

If people are comparing your game to ****ing Paper Mario World, one of the worst fangames of all time, there is something clearly WRONG with your game.

You cannot say things like "MY GAME HAS INFINITELY BETTER GRAPHICS" to try and hide from criticism

If people say it's bad, especially people with so much experience like Mecha and Guinea, then it's probably bad

Thus ends my post

EDIT DEUX: By the way, this game does not have "infinitely better graphics and doesn't afraid of anything" compared to Paper Mario World. At least the player in Paper Mario World was decently animated.

This post has been edited by Zero Kirby on Sep 1 2009, 05:25 PM


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