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Toad Jump Deluxe, Updated - Stages and player ideas wanted
Yoshbert |
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Eat your veggies.
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This is a small project I've been working on for a small amount of time. Its a remake of the minigame from Super Princess Peach, with some more features. Toad Jump DX is set to have more levels, the ability to use items, more playable characters, and even VS and Duel mode, as well as a main Grand Prix mode. UPDATE - 11/26/08: HUD Update, Bill Blaster Item confirmed. UPDATE - 11/16/08: Single player preview, 3 items confirmed (Mushroom, Koopa Shell, and Fire Flower), and an updated HUD. UPDATE - 11/12/08: Toadette confirmed as a character, but not yet playable.  And here's an (outdated) engine test:  The controls are pretty simple: Shift to jump, left/right to accelerate/decelerate, space to restart, and 1/2/3 to to go to the single player/VS/Duel room. This post has been edited by Yoshbert 1-Ups on Nov 26 2008, 05:26 PM
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Yoshbert |
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Eat your veggies.
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| QUOTE (DOODLEboy99 @ Nov 13 2008, 07:55 PM) | Toadette, yes! I'm liking it.
Two things: 1. Toadette sort of hovers near the finish line, by the hanging wooden platforms. 2. Weird sound glitch. I died, and the music froze in the Duel room versus Toadette on one single note. Even when I switched to different rooms, it still kept playing that one note, along with the other music in the different room. The frozen note stopped playing after a while, though. |
1) Hmm... Ill see if can fix that. 2) That music track is only temporary, and since I have a music composer, I can probably fix that... or change the track altogether. But thanks for finding these glitches! Updated with some screens, no engine test though.
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