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Sonic Unleashed Wii review
Elyk |
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| QUOTE (PhoenixWright @ Nov 18 2008, 05:43 PM) | 1. Same goes for Sonic Advance series/Sonic Rush series, weren't that bad of a series 2. Memorize levels? For what? I think I'm missing something here. 3. So replay value is a bad thing now? Let me note that for when I make games. :grin: |
okay if you want to do it this way
1. we aren't talking about sonic rush or anyone's opinions other than this reviewer's opinions 2.
| QUOTE | | That's not to say there isn't any kind of interaction, of course. There are parts of the levels that do show a glimpse of that old Sonic magic: making the perfect jump, hitting those bumper-jump pads that make that oh so satisfying noise. But then, he's off again, blasting on-rails through the level, occasionally smacking into an enemy or a pit of spikes that makes the rings you've been collecting on the way scatter around him. Worse still, you could find yourself plummeting into a pit. There is some satisfaction to be had learning each course, plotting your perfect route and honing your reactions to hit the jump at just the right time, or use the sensibly integrated sidestep, mapped to the shoulder buttons, to avoid that aforementioned pit. Unfortunately, the frustration felt on those first run-throughs can be too much to bear, particularly as you progress into tougher stages, where there is far too much trial and error for comfort. For Sonic Team, striking that balance between incredible speed and control remains as elusive as ever. |
| QUOTE | | Seemingly never a game to miss the opportunity to kick you while you're down, Unleashed also features an old-school life system. It means if you die too many times while reaching a particularly tough but at the end of a level, you'll find yourself booted back out into the hub world. Now you have to start the stage from scratch. Considering the werehog levels tend to last around half an hour (in which you can't save, incidentally) it's not long before your controller is crumbling to dust beneath your fingertips. |
3. it isn't considered replay value until you are replaying the game
| QUOTE | This wouldn't be so bad, but to then enter the stage you need to have collected enough of the sun and moon medals that are scattered across the game. Meaning that, should you wish to progress in the story and find yourself lacking in collectibles, you must redo previous levels or wander around the hub worlds, poking your nose into every corner or smashing crate after crate, hoping that they contain one of these medals.
Collectibles like these are a fun way to appeal to completionists but they should be an optional extra. Sure, give us a nice bonus for finding them; but to inextricably tie them to the main game's progress is a baffling decision. There's little more frustrating than finding your way to an action stage portal, only to discover that you haven't picked up enough spinning collectibles. Frankly, it's enough to drive you to the off-switch. |
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FuzzMaster |
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at least it's not flour

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http://wii.ign.com/articles/931/931596p2.htmlIGN gave it 7.2. Looks like the game ain't so good and oh right, I called it. PS2 got a 7 http://ps2.ign.com/articles/931/931656p1.html Yipes. Well! Can we all just stop hyping Sonic now?
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| QUOTE (BAWWWWWW) | 1. Seriously, stop all of the hate on the Wii and leave Nintendo alone! 2. And this is coming from the self-proclaimed Sony fanboy who only plays mature rated games for hardcore gamers such as yourself. 3. you look for two minutes and we'll find one of your nice little "wii sux" comments 4. we've heard it too much from you, so go with your other "ps3 0wnz da wee" friends and leave the nintendo supporters alone for once 5. let me tell you about my sexuality even though nobody asked. . . |
| QUOTE (Quality mfgg moderation) | | I'm gonna lock this and leave some other mod to read it since I don't want my good mood ruined. |
How willingly - They lay their love. How willingly - They sacrifice themselves, To the locust master - to the one that drowned the world. How willingly - They lay their love. How willingly - They sacrifice themselves, To the bringer of hunger - To the one that drowned the world.
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FuzzMaster |
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at least it's not flour

Group: Banned
Posts: 1614
Member No.: 165
Joined: 30-November 03
Status: (333163m)
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| QUOTE (Fawfulhasfury @ Nov 19 2008, 05:20 AM) | 1. The IGN review for the Wii version is pretty short. Did they even try? And plus, their only argument is that the Werehog is slower than Sonic and that they didn't like nighttime stages as much as in the DAY. WHAT?
Ugh, come on. What a terrible review. And then they go on to complain that the levels were too easy and you breeze through them, while others say they're too hard? I mena I'll agree that the medals thing is a gimmick to get you to play possibly easy levels, but the reviews conflict so much. |
you are right the professional reviewers aren't doing their jobs.
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| QUOTE (BAWWWWWW) | 1. Seriously, stop all of the hate on the Wii and leave Nintendo alone! 2. And this is coming from the self-proclaimed Sony fanboy who only plays mature rated games for hardcore gamers such as yourself. 3. you look for two minutes and we'll find one of your nice little "wii sux" comments 4. we've heard it too much from you, so go with your other "ps3 0wnz da wee" friends and leave the nintendo supporters alone for once 5. let me tell you about my sexuality even though nobody asked. . . |
| QUOTE (Quality mfgg moderation) | | I'm gonna lock this and leave some other mod to read it since I don't want my good mood ruined. |
How willingly - They lay their love. How willingly - They sacrifice themselves, To the locust master - to the one that drowned the world. How willingly - They lay their love. How willingly - They sacrifice themselves, To the bringer of hunger - To the one that drowned the world.
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