Okay, one of my two fangame projects in the works is going to be using the .INI procedure to manage game data in relation to the project. However, I'm trying to find out, does The Games Factory (Classic) environment actually "create" the .INI files, or do we have to create it ourselves in terms of managing it and setting up the game saving structure itself?
Any help would be appreciated on this front. Thanks.
P.S. An example would be that when my game detects that there's no .INI file on the computer, there would be a notice displaying that it couldn't be found and ask the player if the file can be created, just like in official games. But that's beside the point.