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> Mega Man Robot Master Creation Contest, REAL PRIZES OFFERED
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Strong
  Posted: Dec 15 2008, 05:04 PM
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yeah cool whutevar
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QUOTE (Clutch @ Dec 15 2008, 03:10 PM)
This list might be helpful if you're curious if your idea is too similar to one already used:

http://en.wikipedia.org/wiki/Robot_Master

At least, it shot down my desire to make Shark Man.

Do it anyways. Nobody cares about the PC games.
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Tri
Posted: Dec 17 2008, 10:58 AM
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Courtesy of DJ Elly. (lol jsr)
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I hate posting high res stuff so I'm just gonna link to it:

http://img212.imageshack.us/img212/5167/toolmanzr7.jpg

TOOL MAN:

Created by Doctor Wily to be his PERSONAL LAB ASSISTANT TOOLBOX MODEL II THAT WOULDN'T BE RETARDEDLY HUGE OR USELESS, he eventually ended up being turned into a Robot Master though he refused to comply at first because he wasn't designed for battle.

WEAPON: Wrench cannon - It's basically a large wrench that goes in an arc a la Skeleton bone from Castlevania. If forward is pressed, the angle of the arc will be small but the distance will be far. If up is pressed, the angle will be large but the distance will be minimal. If nothing or diagonal up-forward is pressed, the angle will be 45 and the distance will be larger than up but smaller than forward.

THIS IDEA IS AWESOME VOTE FOR IT TODAY GOGOGO

This post has been edited by Tri on Dec 17 2008, 10:59 AM


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Parakarry
Posted: Dec 17 2008, 01:21 PM
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Hey that arc weapon idea is almost the same as one of my other Robot Master's weapon's ideas. Awesome. But I'm drawing someone else...


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Flamedragon
Posted: Dec 17 2008, 08:42 PM
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Xion is greater than Aqua
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Does it have to be in a style from a megaman game or can it be your own style?
Also I sprited the train but I just realize it doesn't look at all like megaman game in a way.


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Miketroid
Posted: Dec 18 2008, 09:24 AM
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What a concept!
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I'll enter.


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Otacon?

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Techokami
Posted: Dec 18 2008, 09:44 AM
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Quit Stalin!
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QUOTE (Flamedragon @ Dec 17 2008, 09:42 PM)
Does it have to be in a style from a megaman game or can it be your own style?

If you want graphics with your submission, then yeah it should be in a Megaman style. It won't make sense to have a Megaman Robot Master in MLSS or SMAS SMB3 style.


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Flamedragon
Posted: Dec 18 2008, 11:08 PM
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Xion is greater than Aqua
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QUOTE (Techokami @ Dec 18 2008, 06:44 AM)
If you want graphics with your submission, then yeah it should be in a Megaman style. It won't make sense to have a Megaman Robot Master in MLSS or SMAS SMB3 style.

lol, I am screwed. Well I will just post what I have and then re-edit the color style and design of it.


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United States
Clutch
Posted: Dec 20 2008, 03:30 PM
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...
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A preview of things (hopefully) to come:
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Techokami
Posted: Dec 20 2008, 04:23 PM
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Quit Stalin!
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5 days remain!

Just a reminder: while graphics are nice and help people visualize your creations better, it is not a requirement! The focus of the contest is creativity. Can you think out a Robot Master that would fit in perfectly with the rest of the series? If you can't draw it or sprite it, write it out instead. All submissions will become mainly written, by hook or by crook - which means I'll probably write a verbal description of your creation based on the sketches/sprites you post.


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United States
YForce 0X
Posted: Dec 20 2008, 08:57 PM
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fdsgagdg.
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im pulling out of the contest


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Ive been made by:
Orange452, Yak, Soiyeruda, Luigis#1, Gato, Yak again, Orange452 again
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Alex
Posted: Dec 22 2008, 02:27 PM
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In Donaldismo Veritas
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QUOTE
FRICTION MAN was created to lowers/raise the friction between Wily's car and the road, so that Wily could cheat himself into winning racing competitions. Wily soon came up with the idea that Friction Man maybe would be good in battle too. And so he was...

Weapon:
- Two ray guns, which lowers/raises the friction between Mega Man and the floor, making it hard to run properly. Mega Man can, however, easly overcome this by jumping. Friction Man also, occasionly, uses the friction guns to raise the friction really much between Mega Man and the air, making him "freeze" in the air and get burned by the atoms, until Friction Man lowers the friction.


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This post has been edited by Alex on Dec 22 2008, 02:36 PM


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My character has been drawn by:
NICKtendo DS
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B.M.
Posted: Dec 22 2008, 08:01 PM
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take a wiz in da bottle: saves toilet water bro
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so like i guess i'll try or whatever

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MANTIS MAN appears! Do you dare challenge him?

He'll probably attack by like climbing walls with his pincers and slashing at MegaMan with some sort of beam slashy attack.

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Said slashy attack will be called the MANTIS CLAW and

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it will lose power and size the longer it goes, until simply fizzling out. So it's better up close.

C&C etc. appreciated


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United States
Clutch
Posted: Dec 24 2008, 07:47 PM
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Drawing's still not as great as I'd like it to be, but it's near the deadline and there's more to the entry than artwork:

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JET MAN

Backstory / Info:

Jetman was originally created to help serve as an instructor in pilot training exercises at an esteemed flight academy. His design similarity to a fighter aircraft was intended to allow him to fly alongside the students to help boost their confidence, guide them in advanced maneuvers, and if necessary, provide midair assistance if something went wrong. As a cost-effectiveness measure, he was designed for the same fuel used in the planes at the academy.

After Dr. Wily abducted him, he was converted to serve his evil plans and refitted with missiles. However, as combat was never a part of his original training program, he still relies primarily on his fancy flying skills to defend himself. This renders many attacks from the ground against him ineffective, but it may leave him vulnerable to weapons with the range to reach him.

Though he's known to be very cocky, having much faith in his own flying prowess, he's also known for a keen eye for potential in others, and a strong willingness to help them reach it. He also has a close friendship with Turbo Man.


Stage:

Begins high in the sky on floating platforms. Plane enemies come in from the side in an effort to push Mega Man off the platforms to his doom. As Mega Man moves through each screen, he gets closer and closer to the ground, until reaching an airplane hangar area. The last hangar contains Jet Man.

Weak Against:

Shock Beam. The charged Mega Buster may do moderate damage, but the ability to choose it's direction and the ability to ricochet beams makes the Shock Beam far easier to get in hits with.

"YOU GOT" (Weapon):

Jet Missile. Allows Mega Man to follow rocket-like shots that start with slow movement and pick up speed as they hone in on a target. Gives Mega Man a gray and blue color scheme when equipped.

This post has been edited by Clutch on Dec 24 2008, 07:53 PM


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Parakarry
Posted: Dec 24 2008, 11:16 PM
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Here he is!

WIRE MAN
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Wire Man was a maintenance robot. His long cord-based arms were created for helping correct electrical problems, give power to needed machines, and re-route electricity flow to desired areas. But when Dr. Wily seized control of the factory, Wire Man became a tool for the evil doctor's destructive desires.

Now he uses his power wire arms for electric-based combat, and can extend them to grapple onto surfaces, as Mega Man himself did when he used the Wire item from Mega Man 4.

=====DESIGN=====
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His body was built off of an industrial battery. His power is provided by a completed circuit that flows between his body, the electrode inside his head, and the power cords which connect to his body. Electricity can also be supplied to his wire arms for offense. The electrode in his head also serves as his central processing center.

=====STAGE=====
Wire Man resides in the mechanical factory that was his home before Dr. Wily took it over. It houses many machines and contraptions, such as pistons, conveyor belts, and large robots coming off assembly lines. Some machines have even malfunctioned and pose a dangerous electrical hazard, shorting out and damaging anyone on contact. His battle room is a control room for the factory. There are large live wires coursing underneath the ground.

=====BATTLE=====
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Wire Man primarily uses his long power cord arms for a electric distance attack. He'll extend them out far in front of him, and anything touching them will be hit with high voltage. He can fire small sparks from the end as well.

He can also use one arm to grapple directly above him to the ceiling, pull himself up, and extend the other arm like normal for an attack from above.

He can also attach at an angle to the center of the ceiling of his battle room, then use his other arm to grapple himself to the opposite wall, to quickly maneuver around the room.

Strengths: Long range attacks, manueverability
Weaknesses: No strong defensive features
Weak to: Hydro Geyser.
Several powerful geysers of water emerge from below Mega Man, and it damages Wire Man's circuitry. For more information about Hydro Man, please inquire about his data file.

=====WEAPON=====
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When Mega Man defeats Wire Man, he gets the Current Cord. He fires a charged power cord a long length in front of him, damaging anything it touches, before quickly retracting back. He can also fire it upwards.

This post has been edited by Parakarry on Dec 24 2008, 11:44 PM


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Blue Griffin 23
Posted: Dec 25 2008, 12:20 AM
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Are you F-ing KIDDING ME!? REALLY!?
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oh come on you gotta push back the deadline...I been too busy to get anything done


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Neopolis
Posted: Dec 25 2008, 06:23 AM
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Abandon ship!
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QUOTE (Neopolis @ Dec 7 2008, 02:12 PM)
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MegaMan defeated quite a lot of Robot Masters, but he still has one left to go.

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After a long battle, MegaMan arrives at the final chamber.

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WarpMan... warps in.

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The two adversaries face eachother, and the battle begins!

Battle details... Later.

Sorry, I'm late, I've been very busy with other Christmas-related things... I'll give you a quick summary of the battle.

WarpMan attacks mainly by shooting portals. He shoots blue portals to the walls on the side, which hurt MegaMan when they hit him. After making a blue Portal, he'll try to make an orange Portal above MegaMan and jump on him through it!

His weakness is CakeMan's weapon, the Chocolate Dispenser. This weapon will deploy a cake on a small table, which will block enemy attacks for a while, before exploding into chocolatey goodness. The cake also stops WarpMan's portals, meaning he can't make blue portals. And everyone knows orange portals are no good without blue portals.

After defeating WarpMan, you'll obtain the Aperture Science Handheld Portal Device, which is exactly what it says on the label. It'll create portals that will take you from spot A to spot B, which can be shot in all 8 directions. However, unlike the real deal, the portals close after you use them, so use with caution.




WarpMan's stage is a testing area, entirely in white. There'll be a lot of rooms where you have to accomplish an objective to advance, such as killing all enemies, or the occasional puzzle. Puzzles are really more of CubeMan's thing, though. Still, you will have to redirect some energy pellets if you want to make it out of this stage alive!


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Flamedragon
Posted: Dec 25 2008, 07:34 PM
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Xion is greater than Aqua
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Here is my fail work that I couldn't finish.

TrainMan attacks are charging in the subways and destroying everything in its path. Once in awhile he will shoot out rocks and hit you with it.

TrainMan was made to make Chaos in the Subways.

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Techokami
Posted: Dec 25 2008, 07:43 PM
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Quit Stalin!
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Merry Christmas!

Voting will be set up tomorrow afternoon. We hope.


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