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> Sprite Competition #151: New Challenger Aproaches
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Yak
Posted: Dec 6 2008, 11:00 PM
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ME IS THE BLOAT! I JUST VOMIT ON YOU!
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Ummm.. sorry buddy but it does awkardly look familiar with a SMB3 Mario..


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Luigis #1
Posted: Dec 6 2008, 11:18 PM
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I've got a lovely bunch of coconuts.
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D: even my friend isnt given me the binifet of the dout I was just useing the bag and bubble for seeing what it was going/should look like in the end dont worry they will be redone idk why they would look like smb3 they are custom. IM NOT A SPRITE THEFT!


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Soiyeruda
Posted: Dec 6 2008, 11:20 PM
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Because retarded looking women is fun. :S
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Friendships aren't exactly created so that someone will always take your side.

Should have mentioned the bag & bubble thing right off. Also, don't forget. ONE light source, BIGGER heads (^-^)
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CeeY
Posted: Dec 6 2008, 11:22 PM
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[WIP] SPP styled Bandeniro, This is just a rough draft animation for now. I might have to add another shade, and fix up the feet,
user posted image
user posted image

This post has been edited by CoolYoshi on Dec 6 2008, 11:31 PM


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Dex
Posted: Dec 6 2008, 11:32 PM
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woah what?!
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QUOTE (Luigis #1 @ Dec 6 2008, 11:18 PM)
D: even my friend isnt given me the binifet of the dout I was just useing the bag and bubble for seeing what it was going/should look like in the end dont worry they will be redone idk why they would look like smb3 they are custom. IM NOT A SPRITE THEFT!

Of course you aren't a sprite THEFT. You're not a sprite at all. What you could be considered, however, is a sprite THIEF. Each of your entries has been either almost eerily similar to an official sprite or an almost straight up edit. I suggest trying to be a bit more original. user posted image

@CoolYoshi, that's nice, but it seems as if his left foot goes through his face. Looks more like the CFP style to me, but that might be because I created it.

I also talked to bEEtle today guys, and he said he might enter this...so watch out. <:


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Luigis #1
Posted: Dec 6 2008, 11:38 PM
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I've got a lovely bunch of coconuts.
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QUOTE (Dex @ Dec 6 2008, 11:32 PM)
What you could be considered, however, is a sprite THIEF.

Please dont call me that. sad.gif that just makes me feel terrible. I used them as a base end of story. Lets all forget about my last two entirees


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Soiyeruda
Posted: Dec 6 2008, 11:53 PM
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Because retarded looking women is fun. :S
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QUOTE (Luigis #1 @ Dec 7 2008, 01:38 PM)
Please dont call me that. sad.gif that just makes me feel terrible. I used them as a base end of story. Lets all forget about my last two entirees

I think Dex also meant the third.

It's fine if you use an official sprite as a base, but don't straight up copy the line art where it's very clearly seeable that it appears editted.

This post has been edited by Soiyeruda on Dec 6 2008, 11:54 PM
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Slamman
Posted: Dec 7 2008, 12:41 AM
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Awesome theme! I'll probably enter this one if I get the time.

EDIT: When does the compo end?

This post has been edited by Slamman on Dec 7 2008, 12:43 AM


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Paris
Posted: Dec 7 2008, 01:01 AM
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I'm in, I'm either gonna do an animal crossing character of pikachu.


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Yak
  Posted: Dec 7 2008, 01:06 AM
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QUOTE (Luigis #1 @ Dec 7 2008, 02:18 PM)
D: even my friend isnt given me the binifet of the dout I was just useing the bag and bubble for seeing what it was going/should look like in the end dont worry they will be redone idk why they would look like smb3 they are custom. IM NOT A SPRITE THEFT!

Buddy.. all I said is that it look similar to SMB3 Mario... if it wasn't me who said that someone else might've said it too..

and no you are not a sprite theft... unless you submit something that you said it was not an edit and you didn't give credit for it....

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Please dont call me that.  that just makes me feel terrible. I used them as a base end of story. Lets all forget about my last two entirees


That's all we wanted to hear... you don't have to use a base.. you could try to copy the shape and line art.


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Soiyeruda
Posted: Dec 7 2008, 01:14 AM
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Because retarded looking women is fun. :S
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QUOTE (Yak @ Dec 7 2008, 03:06 PM)
That's all we wanted to hear... you don't have to use a base.. you could try to copy the shape and line art.

That's essentially editting.
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OmegaK
Posted: Dec 7 2008, 02:54 AM
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Hey look its that girl that doesn't move her arms
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user posted image
meh
its a big WIP btw.

This post has been edited by OmegaK on Dec 7 2008, 02:55 AM


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Joe Inky
Posted: Dec 7 2008, 03:21 AM
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Gasoline man > Everything
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QUOTE (CoolYoshi @ Dec 7 2008, 04:22 AM)
[WIP] SPP styled Bandeniro, This is just a rough draft animation for now. I might have to add another shade, and fix up the feet,
user posted image
user posted image

if by fix up the feet you mean change their lineart then thats ok, but ATM they look like an edit of your bob-ombs

This post has been edited by Joe Inky on Dec 7 2008, 03:21 AM


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Yak
  Posted: Dec 7 2008, 06:10 AM
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QUOTE (Soiyeruda @ Dec 7 2008, 04:14 PM)
That's essentially editting.

lawl...
But it may not turn out exact eh?


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Soiyeruda
Posted: Dec 7 2008, 08:22 AM
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Because retarded looking women is fun. :S
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QUOTE (Yak @ Dec 7 2008, 08:10 PM)
lawl...
But it may not turn out exact eh?

But it depends on what you're doing. Shape and Lineart (Just IMO) aren't the main part in deciding a style. How the sprite is shaded should be the biggest factor.

It's what sets apart bubbly, colorful SPP from 3D-Esque SMRPG or the colorbook-looking YIDS.

Of course, good shading obviously won't look good if the lineart sucks.

I'd suggest just using a character who in NO WAY looks like the reference you are using. That way, you can't exactly copy the lineart, and just edit the inside (^v^)
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Yak
  Posted: Dec 7 2008, 08:34 AM
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QUOTE (Soiyeruda @ Dec 7 2008, 11:22 PM)
But it depends on what you're doing. Shape and Lineart (Just IMO) aren't the main part in deciding a style. How the sprite is shaded should be the biggest factor.

It's what sets apart bubbly, colorful SPP from 3D-Esque SMRPG or the colorbook-looking YIDS.

Of course, good shading obviously won't look good if the lineart sucks.

I'd suggest just using a character who in NO WAY looks like the reference you are using. That way, you can't exactly copy the lineart, and just edit the inside (^v^)

Great advice Soiy.. (I really want to make you a nick),
So... C+C my not-so SMW Chilly?


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Soiyeruda
Posted: Dec 7 2008, 08:41 AM
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Because retarded looking women is fun. :S
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Now if only I could sprite for beans ( ;-; )

You pillowshaded (which any spriter should know is bad). Try to use a lightsource.
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OmegaK
Posted: Dec 7 2008, 08:45 AM
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QUOTE (Soiyeruda @ Dec 7 2008, 02:22 PM)
But it depends on what you're doing. Shape and Lineart (Just IMO) aren't the main part in deciding a style. How the sprite is shaded should be the biggest factor.

It's what sets apart bubbly, colorful SPP from 3D-Esque SMRPG or the colorbook-looking YIDS.

Of course, good shading obviously won't look good if the lineart sucks.

I'd suggest just using a character who in NO WAY looks like the reference you are using. That way, you can't exactly copy the lineart, and just edit the inside (^v^)

I'd go along the lines of scale, angle, and shading. To match a style, that is. Get as many references you can, study pixel width for things like eye distance, foot size and the way bodies are formed, the minor details like that generally do make the style what it is.

With SMW there are lots of flaws in the style (pillowing, bad anti-aliasing (if any)), so I suggest you use a different one altogether. Practice makes perfect.


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CeeY
Posted: Dec 7 2008, 12:14 PM
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I added an extra shade to make it look rounder, and fixed the feet,
user posted image
user posted image


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Mr. Bird
Posted: Dec 7 2008, 01:43 PM
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SUPAH DUPAH
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QUOTE (CoolYoshi @ Dec 7 2008, 12:14 PM)
I added an extra shade to make it look rounder, and fixed the feet,
user posted image
user posted image

That is pretty sweet.


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