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Sprite Competition #153
Ridge Troopa |
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Yeah, just that random Koopa.
![Sprite Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/scg1.gif) ![Sprite Comp Runner Up Badge (1) [*]](https://archive.mfgg.net/html/badges/scr1.gif)

Group: Members
Posts: 32
Member No.: 5883
Joined: 6-December 08
Status: (0d)
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Yep, here it is. Wasn't expecting to be posting the next one at all, but it's cool. Congrats to the others in the Top 5, you guys had some awesome entries there. Anyway, enough about the previous comp. Some are probably not going to be happy with the game that I chose, but whoopee~ Super Paper Mario. Yeah, I went there. Rules: -- You can ONLY sprite characters that are exclusive to SPM. That means no Bowser, Koopa, Goomba, etc. Any character that fits this is allowed, even bosses. You get the picture. -- Any style is allowed, EXCEPT Paper Mario/PM2. -- No edits whatsoever. Oh yeah. Did I mention that there's a... TWIST?! You MUST make whatever you sprite more realistic than it appears in the game. What exactly do I mean by this? Well... -- Depth. Your sprite needs to have some kind of real shading to get rid of the 'paper look'. REQUIRED. -- NO POLYGONS. Except where appropriate, of course. Round things out, and don't be afraid if things look different. But don't take this to the extreme, all I mean is to round out corners and such. ... That should be it. Oh, and the deadline will be on January 6th, aka about a week. Knock yourselves out. REFS This post has been edited by Ridge Troopa on Dec 30 2008, 01:28 PM
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