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> Minigame Competition #43, Collectibles
Denmark
Mecha the Slag
Posted: Feb 3 2009, 08:29 AM
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this is where I realize the Goomba jumping 'glitch' is intended


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Austria
Guinea
Posted: Feb 3 2009, 09:13 AM
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Ultramario, I beat your game.
I have to say the ending is one of the best I've ever seen.
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Gemini
Posted: Feb 7 2009, 12:17 AM
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aww, mine was gonna be good, but my laptop's harddrive got fried and now I only have the stage which I had on my jumpdrive to test on my desktop


I had recreated smb 1-1 in 3d and made an engine with jumpng, coin collecting and camera control, but know its just te model of the stage (the texture were even lost because they were on my laptop external from the game nope.gif






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Pikax
Posted: Feb 7 2009, 05:18 PM
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I have an entry.

EDIT: See my next post for my entry's current version.

This post has been edited by mariobro27 on Feb 9 2009, 12:34 PM


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<MrGuy> Damn, what happened to #mfgg being all about people talking about ****s
<MrGuy> And Raie video games
<ONova> That's later
<Serban> fffffffffffffffff
<Doodle> That's because Mikau isn't here.
*** Mikau has joined #mfgg


mariobro27 Pikax and love are not compatible, OK?
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Finland
Ultramario
Posted: Feb 7 2009, 06:25 PM
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QUOTE (mariobro27 @ Feb 8 2009, 12:18 AM)
I have an entry.

I'd suggest removing those unnecessary room transition effects, speed up the walking segments a bit and add a variable jump.


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Wolfgator
Posted: Feb 7 2009, 06:26 PM
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Yeah!
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Above, and great job!


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United Kingdom
Pikax
Posted: Feb 8 2009, 05:27 AM
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QUOTE (Ultramario @ Feb 7 2009, 11:25 PM)
I'd suggest removing those unnecessary room transition effects, speed up the walking segments a bit and add a variable jump.

I actually find room transitions necessary, but I can work on the other two pointers you gave me.

EDIT: Also, I need to add a pause button!

EDIT: And it will have to wait until tomorrow.

EDIT: Here is the improved version with variable jumping and a pause function. Yellow and red coins appear more frequently to make the running sections shorter.

EDIT: Now you can switch between fullscreen and windowed mode by pressing F4.

EDIT: If the game doesn't work for you, it will most likely be because the save file of the old version is on your computer. Delete the file named "savegame" and it should work.

This post has been edited by mariobro27 on Feb 16 2009, 12:06 PM

Attached File ( Number of downloads: 43 )
Attached File  rainbowroadv1.03.zip


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CODE
<MrGuy> Damn, what happened to #mfgg being all about people talking about ****s
<MrGuy> And Raie video games
<ONova> That's later
<Serban> fffffffffffffffff
<Doodle> That's because Mikau isn't here.
*** Mikau has joined #mfgg


mariobro27 Pikax and love are not compatible, OK?
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Pikax
Posted: Feb 14 2009, 01:22 PM
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I wonder if we're going to get any last minute entries tomorrow.


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CODE
<MrGuy> Damn, what happened to #mfgg being all about people talking about ****s
<MrGuy> And Raie video games
<ONova> That's later
<Serban> fffffffffffffffff
<Doodle> That's because Mikau isn't here.
*** Mikau has joined #mfgg


mariobro27 Pikax and love are not compatible, OK?
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Finland
Ultramario
Posted: Feb 14 2009, 02:42 PM
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Updated mine with some fixes

Beat it without dieing for a special surprise.


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Austria
Guinea
Posted: Feb 14 2009, 03:59 PM
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QUOTE (Ultramario @ Feb 14 2009, 08:42 PM)
Updated mine with some fixes

Beat it without dieing for a special surprise.

"Conglatulations, you beat a great game!!!"?
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Ultramario
Posted: Feb 14 2009, 04:39 PM
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QUOTE (Guinea @ Feb 14 2009, 10:59 PM)
"Conglatulations, you beat a great game THIS IS SPARTA!"?

You're underestimating my creativity.


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Denmark
Mecha the Slag
Posted: Feb 14 2009, 06:11 PM
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QUOTE (Ultramario @ Feb 14 2009, 10:39 PM)
You're underestimating my creativity.

Your filters tell otherwise!


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Elyk
Posted: Feb 16 2009, 10:13 PM
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I think this is over now.


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Denmark
Mecha the Slag
Posted: Feb 17 2009, 01:28 AM
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voting is still going


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Elyk
Posted: Feb 17 2009, 01:31 AM
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QUOTE (MechaBowser @ Feb 17 2009, 01:28 AM)
voting is still going

I was not aware it had started, sorry.


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