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[CFP Meeting], Next: Sunday, October 18
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Sorry, Glukom, but Sunday is quite impossible for me as I have to be up until past midnight and I need to get up early on monday.  Anyway, here goes: The Meeting of Saturday, March 28, 2009:Total members participating: 7 Time: approx. 3 hours Locations.In this part of the meeting we have tried to specify the locations a bit more detailed. We went one layer downward from World layout. In short, we have discussed locations within said worlds to get a more detailed overview of the world.- The Mushroom Kingdom The first world will have sewers, grasslands, Toad Town, Toadstool Castle and the Theatre. This is known for some time now, so I won't go too much into detail here. - The Jungle In the jungle we will have a huge tree that is to scale. We will have tribal shy guys that catch you and you have two options: Escape (which will lead to a kind of sneaking mission through the shy guy village) or Stay until the morning (which will lead to them feeding you to their piranha plant "god", which is a guts level. - The Sea The Ocean World is split in two parts by the surface. The surface will include Syrup's fleet and a tropical island that might or might not be used to relax. Underwater you will get to visit the (g)Host Ship, which includes a gameshow host who will quiz you. Answer the questions correctly and you proceed, otherwise you need to face a physical challenge of some sorts. At the end of the level you will be accused of cheating by the ship's captain Crow and have to fight him. Note how everyone on this sunken ship is *dead*. There will also be a kind of atlantis location. A sunken/underwater city. There are no more details on that one yet. Underwater you will also run into Bowser's Submarine fleet, which includes large subs that you can enter. - Ghost World The ghost world seperates Luigi from the rest of the gang at first, and Luigi's levels are supposed to include puzzles of some sorts. Maybe SMW-ish, but maybe not. Concept Art discussionSGG's bigfoot boss will show up somewhere in the jungle and is controlled by the Piranhasite. To beat him you need to stun the bigfoot with fruits that he throws at you (seems like the Piranhasite likes to use fruits) and after this use the bigfoot's fist to deal damage to the Piranhasite (which wears a helmet now). Other topicsA submarine powerup will be available in a couple of under-sea levels, working similarly to the vehicles in Metal Slug. (They take a few hits of damage on their own until they break and then you have to swim.) That is all.
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blackcat12 |
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That one I had to miss because of schoolwork, but I will be able to attend the next one!
You guys are really cranking out some good ideas here; I love how the Pirahnasite wears a helmet the second time you fight it.
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blackcat12 |
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I wasn't able to attend that one, either.  Gosh.
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The Meeting of Saturday, April 11, 2009:Total members participating: 6 Time: approx. 2 hours BossesGiant Cell Goomba is a boss in the Piranha Guts level. To defeat: launch projectiles (or yourself, that is not sure yet) at the wobbly enemy with Cataplants, to raise the Boss' core. When it sticks out on top, get over his head and push a crate on it. Repeat until this enemy dies. A recurring boss for the comedy factor: The Toad Gang! A biker gang which consists of one member. This little Toad rides his bike into Wario which knocks him off. From that point on the Toad Gang sees his personal rivals in the Bros. and fights them occasionally. Guardian Golems: Picking SGG's idea for a guardian we have expanded this boss to consist of two Golems. You can walk on their heads and they will try to defend each other by throwing rocks at you. Jump off quick and the rock hits the golem instead. When only one golem is left, you will need to find other means of destruction here. Gameplay elementsPushable crates WaluigiInstead of Bombs, Waluigi gets the ability to stand straight and fit into narrow holes in the ground/ceiling that way. In this state that is accessed by holding UP, he can still move back and forth slightly. Official Concept ArtHatman's concept art is awesome. period. He'll open a topic where you can C+C his work. If you manage to draw in his style, you're allowed to help. Note: This does NOT replace the old concept art topic which is for random sketches of gameplay situations and characters. As long as you post in the old topic, you do not need to match the style or anything, just keep doing it like before. EnemiesCell Goomba from ML3 will be in guts level(s) Same goes for the Ham Roll from ML3 The Crazy Bullet Bill idea has officially been accepted by the team Other stuffSGG had the idea of a "living" sign that follows the Bros. to give them advice. His name will be Edd Vice and he will have a kind of personality, probably wanting to be a hero like Mario, but he's only a sign  . That is all.
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