Yeah, I started creating games again, mainly because I have a
lot fair amount of time to kill, despite having school and such that I need to get good marks in.
StoryIn the vast scorched plains of Sarsaland, Daisy was taking a walk in the soft desert sand. She was on the run from Tantaga, who vowed to take over Sarsaland. Everyone had fallen under the wicked control of Tantaga, except Daisy.
She was weary and tired for the days of travelling on foot, but she had to put a end to the impending doom before it was too late.
Could she even the odds, or would she fall under the wicked control of Tantaga as well?
Developer's CommentsI had a lot of fun making the game, and I liked debugging the glitches that I made (mainly it was because the engine was a tad buggy).
The engine is based on the Princess Daisy Forever/DaisyEngine engine that you saw in my first demos before it was canned, and it's now powered by DaisyEngine3, a heavily modded version of the original game engine that started my game projects.
I think you'll enjoy it. The demos last 3 days, so yeah, enjoy it while you can. It's 100% compatible with Windows and Linux (via WINE), so that's no drama. Made in MMF2 Dev.
SSB Brawl also inspired me to work on the game, and yeah, without Brawl, the game would have been canned.
ControlsArrow Keys: Move Daisy
Fire 1 (Shift): Select Menu Items/Jump
Fire 2 (Control): Go back in menus/Run/Shoot Fireball and other items
Screenshots
DownloadsIt's available in the Krystal Gaming Downloads Database, on the MFGG main site (when it gets accepted), or
available here.
You can
view the Original Krystal Gaming Thread here (requires registration/login).
Suggestions are welcome. I know there's not much to do in the demo (mainly only one level), but I'll try to get a demo out for each level (I'm aiming for 6 Levels + 2 Hidden Levels). I'm also thinking about minigames and a Mario Bros clone starring Rosalina as a sub-game.