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> Favorite TF2 gamemode?
 
Yes this is separate from the main topic; it's a poll
Capture/Control Point (cp) [ 6 ]  [16.67%]
Territorial Control (tc) [ 1 ]  [2.78%]
Capture The Flag/Intelligence (ctf) [ 6 ]  [16.67%]
Payload/Bomb Cart (pl) [ 14 ]  [38.89%]
Arena/Deathmatch (arena) [ 9 ]  [25.00%]
Total Votes: 36
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PSI Guy
Posted on Feb 7 2009, 05:25 PM
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QUOTE (Starman Deluxe @ Feb 8 2009, 12:25 AM)
Arena, but it's terribly hard to improve on your 'most points' on this mode.

If you kill anyone, consider that a record for arena.

I think we need a stats page for arena, the mode is very different and it'd be nice to know if we've beaten our record of 367 damage and 2 kills.


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Fender
Posted on Feb 7 2009, 05:49 PM
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ctf with arena in close 2nd place.

i dont like payload.

This post has been edited by Fender on Feb 7 2009, 05:50 PM


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Bigbowsa
Posted on Feb 7 2009, 06:09 PM
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lol showbiz bowser
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ctf and arena.

the rest are good too but I mainly play these.


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Trence
Posted on Mar 15 2009, 01:34 PM
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Gotta say payload. I just like pushing my tiny cart.


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MegaMan
Posted on Mar 15 2009, 03:34 PM
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steel and dustbowl style cp but overall payload


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DJ Elly
Posted on Mar 15 2009, 03:41 PM
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Balloon Race :3c

Eh, whatever goes as long both teams are even.


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Mecha
Posted on Mar 16 2009, 04:12 AM
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No "other" option?
I like ZF and MK personally...


I guess when i get bored I just play whatever I'm in the mood for, ctf, cp, or pl.


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negasquid
Posted on Mar 16 2009, 04:16 AM
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It's called civilian-targeting
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Payload > Capture Point
Arena > Territory Control > Capture The Flag



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QUOTE (MrGuy Sep 7 2009 @ 07:34 PM)
I LOVE TWILIGHT ^________________^
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Mecha the Slag
Posted on Mar 16 2009, 09:46 AM
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Payload; it doesn't add a sudden "lol we had no one on the point? xD" and it keeps a nice, ongoing intensity by the cart. Older games such as Wolfenstein: Enemy Territory has proved that the 'payload' game mode is a huge success.


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Waddle dee
Posted on Mar 16 2009, 11:02 AM
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PL
Arena
CP
CTF
Other
TC

in that order


I like Arena a lot, but I like payload more. CP would be up there with payload if ninjacaps never happened.

This post has been edited by Waddle dee on Mar 16 2009, 11:02 AM


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Comrade Kesha
Posted on Mar 16 2009, 12:30 PM
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I don't really have a preference but I don't really like payload all that much- probably because everytime I play it I end up on **** teams but eh I don't really like the idea of pushing a cart or stopping one from going forward all that much anyway.
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Mecha the Slag
Posted on Mar 16 2009, 12:35 PM
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nobody likes Hydro

its a fact


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Pikablu
Posted on Mar 16 2009, 10:36 PM
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:downs:
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QUOTE (Robbydude @ Feb 7 2009, 02:43 AM)
Payload is awesome because it requires actual teamwork

this


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Keyser Soze
Posted on Mar 17 2009, 02:18 PM
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CTF

I dunno why, its one of the longest running gamemodes in online history and I've always migrated towards it.


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QUOTE (
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Keyser you're the best person ever.
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Nystre
Posted on Mar 17 2009, 03:27 PM
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america is okay i guess sometimes
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QUOTE (MechaBowser @ Mar 16 2009, 12:35 PM)
nobody likes Hydro

its a fact

I like the TC game mode, but hydro is a terrible map :\


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Dracon
Posted on Mar 17 2009, 03:45 PM
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i'm guna headbut u
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I like Hydro, the problem is that they might as well call it tc_stalemate or tc_suddendeath.


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DJ Elly
Posted on Mar 17 2009, 03:49 PM
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All it usually takes to steamroll hydro is a couple medics.


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Gamesmonkey
Posted on Mar 17 2009, 04:35 PM
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Payload is fun, but I hate arena. I would prefer a deathmatch gamemode.


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MegaMan
Posted on Mar 17 2009, 06:38 PM
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QUOTE (Gamesmonkey @ Mar 17 2009, 04:35 PM)
Payload is fun, but I hate arena. I would prefer a deathmatch gamemode.

... it pretty much is deathmatch


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Nystre
Posted on Mar 17 2009, 06:47 PM
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america is okay i guess sometimes
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QUOTE (MegaMan @ Mar 17 2009, 06:38 PM)
... it pretty much is deathmatch

I think he means a deathmatch mode more akin to games like Halo

which would be ****ing retarded in TF2 because demoman would just dominate everyone


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