Powered by Invision Power Board

 
    Reply to this topicStart new topicStart Poll

> A shmup idea (looking for a programmer), Oh, hello OniLink!
Finland
Hohoo
  Posted: Feb 15 2009, 11:54 AM
Quote Post


BAN AUTOTUNE
[*][*][*]

Group Icon
Group: Members
Posts: 1562
Member No.: 3062
Joined: 14-December 06

Status: (0d) [--]


I've had this idea for several months.

A kind of a strategy-rpg-puzzle-shmup where you control your ship and shoot e(ne)m(ies) up. You have also some partners with you who will explore several planets and places for you.

Here is one of the twists of this game that make it feel kind of original: your ship does nothing else than move. It can't even shoot em up. Instead you can have up to seven little things around your ship that do different things depending on their types. You can buy them at the hub, a village in space.

user posted image
  • You have three weapon "things" to make up for the lack of weapon abilities of your ship. They are used with the keys A, W and D.
  • The two shield "things" defend your ship. They are kind of like HP. If you get hit, they will protect your ship but become inactive until you return to the space village.
  • Lastly, the two engine "things" are not necessarily engines, but I named them so because I was thinking of an underwater stage where they boost the ship in the water. They can be used, for example, for extra defence or something. Usually they are not used. (The "things" of this type cost also much more than the others.)
If someone wants to team up with me (I'd like C++ programmers), here is my "skill chart". (For those who don't know what it means: It shows how you feel where your strong points in game making are. It is your own opinion.)
user posted image
Programming
Graphics
Planning
Audio


Ideas? Should I continue this? Or should I forget about the hope of getting a programmer?

This post has been edited by Hohoo on Feb 15 2009, 12:44 PM


--------------------

user posted image

Reference

Mickeysoft Internet Explorer

MKE


cat /usr/share/icons/*/* > /dev/dsp
user posted image
NOW IS EXCITING COMING
Johto > Hoenn > Sevii > Sinnoh > Kanto
PMUsers Website
Top
United States
OniLink10
Posted: Feb 15 2009, 12:37 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


I don't understand it because of the broken HTML. D:


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
Denmark
Mecha the Slag
Posted: Feb 15 2009, 12:40 PM
Quote Post


http://mechaware.net
[*][*][*][*][*]
[*][*][*]

Group Icon
Group: Members
Posts: 11816
Member No.: 728
Joined: 15-December 04

Status: (0d) [--]


Chances that someone will program a relatively new idea for you is little, maybe you should give it a try yourself?


--------------------




MechaWare GamesMechaSourceMechaWare for CellphonesMechaWare on Steam

PMUsers WebsiteMSN
Top
Finland
Hohoo
  Posted: Feb 15 2009, 12:48 PM
Quote Post


BAN AUTOTUNE
[*][*][*]

Group Icon
Group: Members
Posts: 1562
Member No.: 3062
Joined: 14-December 06

Status: (0d) [--]


QUOTE (MechaBowser @ Feb 15 2009, 08:40 PM)
Chances that someone will program a relatively new idea for you is little, maybe you should give it a try yourself?

Why does everyone presume that it is programming for a leader?


--------------------

user posted image

Reference

Mickeysoft Internet Explorer

MKE


cat /usr/share/icons/*/* > /dev/dsp
user posted image
NOW IS EXCITING COMING
Johto > Hoenn > Sevii > Sinnoh > Kanto
PMUsers Website
Top
Denmark
Mecha the Slag
Posted: Feb 15 2009, 12:56 PM
Quote Post


http://mechaware.net
[*][*][*][*][*]
[*][*][*]

Group Icon
Group: Members
Posts: 11816
Member No.: 728
Joined: 15-December 04

Status: (0d) [--]


QUOTE (Hohoo @ Feb 15 2009, 06:48 PM)
Why does everyone presume that it is programming for a leader?

Just saying that new concepts have a tough time getting programming attention.


--------------------




MechaWare GamesMechaSourceMechaWare for CellphonesMechaWare on Steam

PMUsers WebsiteMSN
Top
United States
OniLink10
Posted: Feb 15 2009, 01:03 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


Looks like an interesting idea! I'll try to help when I have the time.


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.0661 ]   [ 15 queries used ]   [ GZIP Enabled ]   [ Server Load: 1.53 ]