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> Man I love Carriers
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ProtoMan
Posted: Feb 17 2009, 07:39 PM
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Nanto Suicho-ken!?!
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if someone doesn't know how to use scourge bombs, then carriers and scouts rape ANYTHING.
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Nystre
Posted: Feb 17 2009, 07:39 PM
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america is okay i guess sometimes
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oh


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MegaMan
Posted: Feb 17 2009, 07:40 PM
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There appears to be no slumber for the malevolent.
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I know dude, but if you get a lot of ghosts up and rush for a nuclear launch, you can kill a toss' entire tech tree + economy required for carrier rape

This post has been edited by MegaMan on Feb 17 2009, 07:41 PM


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ProtoMan
Posted: Feb 17 2009, 07:41 PM
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Nanto Suicho-ken!?!
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Man, ghosts are easy to take out. Science vessels, overlords, and observers with a pack of whatever.
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MegaMan
Posted: Feb 17 2009, 07:43 PM
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There appears to be no slumber for the malevolent.
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see, that's where medic's "SUPPOSEDLY" useless flare comes in, nerd


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ProtoMan
Posted: Feb 17 2009, 07:44 PM
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Nanto Suicho-ken!?!
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Optic flare only shortens are unit's sight. Now, with a science vessel you can IRRADIATE the ghosts and medics.
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Australia
PSI Guy
Posted: Feb 17 2009, 07:47 PM
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I HAVE HAD THIS AVATAR FOR EONS
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i thought this was Zombie Panic: Source or some thing but whatever

could some explain this to me


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B.M.
  Posted: Feb 17 2009, 07:47 PM
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take a wiz in da bottle: saves toilet water bro
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QUOTE (ProtoMan @ Feb 18 2009, 12:41 PM)
Man, ghosts are easy to take out.

should i say it or is it too cliche


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MegaMan
Posted: Feb 17 2009, 07:47 PM
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There appears to be no slumber for the malevolent.
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it gets rid of detection too scrub

why don't you go back to picking AIR ONLY maps all the time

This post has been edited by MegaMan on Feb 17 2009, 07:48 PM


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ProtoMan
Posted: Feb 17 2009, 07:50 PM
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Nanto Suicho-ken!?!
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xcuz me I chose those air maps on ACCIDENT.

Anyways, I'm pretty sure the other units with a science vessel would take out the ghosts and medics before you even notice me... Plus you can't move when nuking.
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MegaMan
Posted: Feb 17 2009, 07:51 PM
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There appears to be no slumber for the malevolent.
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2 bad i dont play teran in the 1st place LOL


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ProtoMan
Posted: Feb 17 2009, 07:52 PM
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Nanto Suicho-ken!?!
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LOL. You played terran on the air maps and I got you with my mutalisks...
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MegaMan
Posted: Feb 17 2009, 07:54 PM
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There appears to be no slumber for the malevolent.
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like i said i dont play teran LOL but if i did i wuld prolly use sum wraiths 2 get those vessels 1st


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ProtoMan
Posted: Feb 17 2009, 07:56 PM
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Nanto Suicho-ken!?!
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But I would have the upper hand because I reached your nuking ghosts first mang. And if I were terran i would have VALKYRIES to take care of your WRAITHS.
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MegaMan
Posted: Feb 17 2009, 07:57 PM
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There appears to be no slumber for the malevolent.
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LOL you sure those valkyries would be worth the tons of resources you'd throw down the ****ter


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ProtoMan
Posted: Feb 17 2009, 08:00 PM
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Nanto Suicho-ken!?!
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The valkyries will rape any AIR to AIR. I would have siege tanks in siege mode to cover my valkyries from any land units (dragoon, goliath, hydralisk).
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MegaMan
Posted: Feb 17 2009, 08:02 PM
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There appears to be no slumber for the malevolent.
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ummm didnt i just ****in say i had ghosts??? dey would make urtanks useless (after my raiths rape ur vessels)


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Pip
Posted: Feb 17 2009, 08:03 PM
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you are now reading my posts in chris tucker's voice
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Halo Wars


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ProtoMan
Posted: Feb 17 2009, 08:04 PM
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You never said you would use LOCKDOWN... plus I can IRRADIATE... And I'd have ghosts of my own for LOCKDOWN. Your ghosts would be busy NUKING to do anything.
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MegaMan
Posted: Feb 17 2009, 08:05 PM
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There appears to be no slumber for the malevolent.
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lol dis reminds me of da time i zerg rushed u


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