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> Super Mario bros: Hammer Bros. Revenge
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Weston404
Posted: Feb 24 2009, 08:46 PM
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Working on Level 3.

Which means World 1 is almost complete, 2 more levels to make after Level 3. cool2.gif

And of course, a demo will be released when World 1 is complete. However, the first demo WILL feature BS's tileset. I haven't decided on another yet.


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Weston404
Posted: Feb 25 2009, 04:26 PM
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Level 3 is being expanded.

And I had a brainstorm for it: a level based on SMG's rolling green galaxy (I think that's what it's called.). It'll be the final level before the airship.


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Weston404
Posted: Feb 25 2009, 09:05 PM
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Level 4 is currently being tested, Which means a demo will come soon! ;D


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Saturn
Posted: Feb 25 2009, 10:33 PM
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A planet or some sort
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QUOTE (Weston404 @ Feb 25 2009, 09:05 PM)
Level 4 is currently being tested, Which means a demo will come soon! ;D

YAY! I can't wait for it! soveryhappy.gif


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Wolfgator
Posted: Feb 26 2009, 12:29 AM
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Thats great news!


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Weston404
Posted: Feb 26 2009, 04:21 PM
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Fun fact: Level 2 will be the first appearance of the Hammer power, and level 4 will debut the frog suit in this game.

And Level 4 is an underwater autoscrolling level, oh no!


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kool
Posted: Feb 26 2009, 09:42 PM
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Demo please. Lol. I want to try this.
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Wolfgator
Posted: Feb 27 2009, 01:26 AM
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Lol, me to.


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Weston404
Posted: Feb 27 2009, 06:44 PM
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Well folks, I edited the default Yoshi sprites, and I'm working on the doomship level.

Unfortunately, my county is under a Tornado Warning, so progress will be put on a standstill for the next few hours.

This post has been edited by Weston404 on Feb 27 2009, 06:44 PM


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Wolfgator
Posted: Feb 27 2009, 07:22 PM
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Oh thats bad news, good luck and keep safe.


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Fez
Posted: Feb 27 2009, 08:15 PM
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Don't cry
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totally. we all care more about your safety than a game.


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Weston404
Posted: Feb 27 2009, 11:12 PM
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I'm baaaaaaaaack.

It's still a little rainy outside, but luckily the warning passed by with nothing bad happening.

Anyways, Back to work for me. The Yoshi sprites are currently a little screwy, I'll attempt to fix them.


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Weston404
Posted: Feb 28 2009, 12:12 AM
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New element added to the game!

The levels will have NO time limit whatsoever. Instead, you will collect purple coins. They come out of purple ? blocks. When beating a level, you get extra points based on the amount of Purple coins you collected. Obtaining 75+ purple coins will get you a 1-up.


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Wolfgator
Posted: Feb 28 2009, 01:42 AM
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Thats cool! Can't wait for the demo.


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Keyser Soze
Posted: Feb 28 2009, 01:49 AM
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The Lights are Going Off
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QUOTE (deaddude @ Feb 27 2009, 08:15 PM)
totally. we all care more about your safety than a game.

Psshht speak for yourself


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QUOTE (
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Keyser you're the best person ever.
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Weston404
Posted: Feb 28 2009, 02:08 AM
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The new Yoshi sprites have been perfected.

Also, Mario reacts when Yoshi dies, so he doesn't seem so heartless. Yoshi also dies in the same manner as Mario.

EDIT: Oh, and Yoshis don't come from ? blocks. you'll know an egg block when you see it, trust. me. wink.gif

This post has been edited by Weston404 on Feb 28 2009, 02:09 AM


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Wolfgator
Posted: Feb 28 2009, 03:10 AM
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All that stuff is cool, makes me wanna play it.


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Weston404
Posted: Feb 28 2009, 06:28 AM
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Everything in World 1 is preeeeeeeeeetty much done. I'm just fixing up a few nasty bugs, and I'm done!


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Weston404
Posted: Feb 28 2009, 12:09 PM
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The time of demo releasing is almost upon us...

I just need a logo for me and the game. :P


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Weston404
Posted: Feb 28 2009, 03:21 PM
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Another update. Purple coin related.

When you're hurt, 10 purple coins fly right out of your pocket. I added this because I noticed the game was easy, since you get a 1up at the end of the level if you have enough, and reaching the top of the flagpole with enough purple coins gets you a 3-up.


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