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XLua, MMF2 Extension
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so will you still be taking requests for interface functions
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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nah just things like set/get objects' z-index and set objects' layer ... eventually setting/getting HWA-related things but obviously that's a little ways off but damn this extension is so much nicer than lua+ because it's stable... and not broken EDIT: when are you supposed to call the mmf interface enable function... because i don't think my objects are exporting correctly with this build previous version this versionno script changes between those EDIT2: also in the help file, you forgot to change SetFlag to SetPosition on the latter's page This post has been edited by Xgoff on Feb 25 2009, 12:41 AM
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trying to reproduce it atm but i can't
so i dunno, unless you fixed some bug i was unknowingly taking advantage of
EDIT: that floating mario is like 22 overlapping objects that are still in the same place/default anim frame as they were created, so SOMETHING is ignoring them
This post has been edited by Xgoff on Feb 25 2009, 11:10 AM
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EDIT: nvm
yeah somehow one of my actions in mmf got deleted and multiple objects ended up being exported at one time. fff
why the behavior of that would change (especially when calling an irrelevant function) is beyond me
This post has been edited by Xgoff on Feb 25 2009, 12:36 PM
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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well hopefully all that is possible to do in some fashion... i'd rather have an extension that's less efficient than it could be but still much faster than a workaround implemented in mmf or lua, especially when you get into collisions
i'm not too worried about z-ordering atm since i'm not going to use that a whole lot
like i've said before, i'm trying to avoid calling functions in mmf, because that's 60 function calls per object per second per 'interface faking' function; not fun
sorry if i'm being really naggy about some of this, but if i'm forced into using SDL or SFML for mpuz before getting an mmf2 version done, there's no way in hell i'll be able to finish it
EDIT: are the removals of string setting temporary? i likely won't use them myself but who knows
EDIT 2: actually what i'm going to do right now (and by 'right now' i mean over development time) is just finish the engine, make a few test levels, and see where i'm standing as far as performance is concerned... right now i'm worrying over things that might not even be an issue (except for really obvious realtime stuff); however i do know object collisions will be annoying to deal with for now
This post has been edited by Xgoff on Feb 27 2009, 12:38 AM
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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| QUOTE (Retriever II @ Feb 26 2009, 11:39 PM) | | Problem is the Clickteam community in general is opposed to this stuff. |
oh god don't get me started
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... how'd i forget about suggesting something for print
seeing as i make mmf functions that basically duplicate it
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| QUOTE (Retriever II @ Feb 27 2009, 10:59 PM) | | The native method isn't really any faster, but it lets you run existing lua code that already uses native print. |
no but it saves me the 2 seconds of registering a function
although the print faking function i'm using now can take a string color argument so
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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Discovered some new information while scrubbing the SDK docs. I've now been able to add all the functions that I previously had to disable because they were dangerous or didn't work. They include: Global.SetString Object.MoveAbove Object.MoveBelow Object.MoveToBack Object.MoveToFront Object.SetLayer Object.SetString Object.SwapOrder Basically the layer object embedded into the interface. This is encouraging for maybe adding more collision routines (although I don't think I can give you exactly what you want). I think I'm also safely setting strings now. But if they end up causing crashing or other funny stuff again, they'll be axed for all eternity. Link updated: http://hocuspocus.taloncrossing.com/rii/xlua-rc.zipDocumentation updated This post has been edited by Retriever II on Feb 28 2009, 04:48 AM
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