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> Nintendo reveals Classic Controller Pro
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Guinea
Posted: Feb 28 2009, 02:01 PM
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QUOTE (OrangeNova @ Feb 28 2009, 07:15 PM)
Brawl actually had pretty bad graphics in some areas.

In some areas that you're not supposed to see in the game unless you zoom way in?
Yeah.
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Elyk
Posted: Feb 28 2009, 02:02 PM
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QUOTE (Guinea @ Feb 28 2009, 02:01 PM)
In some areas that you're not supposed to see in the game unless you zoom way in?
Yeah.

You mean those areas that you'd be able to see in HD?


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OrangeNova
Posted: Feb 28 2009, 02:05 PM
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QUOTE (Guinea @ Feb 28 2009, 03:01 PM)
In some areas that you're not supposed to see in the game unless you zoom way in?
Yeah.

I didn't know you had to zoom in on kirby to see how not-round he was.


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Clutch
Posted: Feb 28 2009, 03:06 PM
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I think some of Brawl's graphical issues are excused by the fact that they had to cram in so many decent-looking models with complex animation. With a lot of other games you can get away with more repeated textures and rehashed models when you don't have 35 playable characters and graphics in multiple art styles.



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OrangeNova
Posted: Feb 28 2009, 04:29 PM
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QUOTE (Clutch @ Feb 28 2009, 04:06 PM)
I think some of Brawl's graphical issues are excused by the fact that they had to cram in so many decent-looking models with complex animation. With a lot of other games you can get away with more repeated textures and rehashed models when you don't have 35 playable characters and graphics in multiple art styles.

And yet, I look at games on the PS2 with more things on screen at once, with more happening that look generally better.


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PhoenixWright
Posted: Feb 28 2009, 05:57 PM
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QUOTE (OrangeNova @ Feb 28 2009, 04:29 PM)
And yet, I look at games on the PS2 with more things on screen at once, with more happening that look generally better.

I only said they look pretty good in general, not that they look better then <insert game here>.

This post has been edited by PhoenixWright on Feb 28 2009, 05:57 PM


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Mug
Posted: Feb 28 2009, 06:11 PM
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QUOTE (OrangeNova @ Feb 28 2009, 04:29 PM)
And yet, I look at games on the PS2 with more things on screen at once, with more happening that look generally better.

Whoa, point me to said games :o


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Nystre
Posted: Feb 28 2009, 06:12 PM
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QUOTE (PhoenixWright @ Feb 28 2009, 04:57 PM)
I only said they look pretty good in general, not that they look better then <insert game here>.

but if they do not look better than a last gen console something is wrong


something is very very very wrong


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SonicProject
Posted: Feb 28 2009, 08:16 PM
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QUOTE (JetSetRamazuki13 @ Feb 27 2009, 10:31 PM)
The time and budget they spent on making a white playstation controller can be applied to maybe something more creative.

Lol the fact that you guys are all talking as if Nintendo's dev team is as small as a third party company... it's just awesome. I'm pretty sure there is a branch dedicated to just the hardware needs at Nintendo.

And your point is nil... you're talking about how this remodeled controller, which likely didn't take much time to produce, is getting in the way of bigger, better things that would take a few years to develop anyway.

So please tell me how neglecting to upgrade the Classic Controller (the change is needed, this design is what the controller should have been as the current CC is uncomfortable to hold) would benefit you in any way, especially since you don't have to purchase it.


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