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> RUINED in WARIO (DIAMOND EDITION), New Expansion Pack!!
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Alex
Posted: Mar 16 2009, 12:01 PM
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QUOTE (Sploder @ Mar 16 2009, 05:45 PM)
That'd be me...

After running through the game several times, I'd have to say that the opening cutscene was a bit too long to be unskippable.

Still a pretty good game though.

Speaking of unskippable, the credits. If not making them skippable, make it able to let them go faster by holding down a button.


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Random Talking Bush
Posted: Mar 16 2009, 01:47 PM
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Well, I see that "Castle Polish", "Mass Murderer" and "Combo Breaker" have been added to the stats, but...

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It looks like Wario Charged's broken now. D:


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Mecha the Slag
Posted: Mar 16 2009, 01:53 PM
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QUOTE (Random Talking Bush @ Mar 16 2009, 07:47 PM)
Well, I see that "Castle Polish", "Mass Murderer" and "Combo Breaker" have been added to the stats, but...

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It looks like Wario Charged's broken now. D:

Wario Charged was never there! I just recently added it along with a few more achievements you'll see soon wink.gif
That is why it is not recorded yet!


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Random Talking Bush
Posted: Mar 16 2009, 01:58 PM
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QUOTE (MechaBowser @ Mar 16 2009, 02:53 PM)
Wario Charged was never there! I just recently added it along with a few more achievements you'll see soon  wink.gif
That is why it is not recorded yet!

Ah, okay. :3


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Elyk
Posted: Mar 16 2009, 02:10 PM
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Oh, here I was thinking I was the only one that had gotten Wario Charged.


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Taiki
Posted: Mar 16 2009, 02:10 PM
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Might want to fix those missing tiles

Otherwise, awesome game.

This post has been edited by Taiki on Mar 16 2009, 02:11 PM


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Mecha the Slag
Posted: Mar 16 2009, 02:15 PM
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QUOTE (Taiki @ Mar 16 2009, 08:10 PM)
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Might want to fix those missing tiles

Otherwise, awesome game.

They're supposed to be having different offsets to generate terrain!

But thanks anyway!


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MegaTailzChao
Posted: Mar 16 2009, 04:13 PM
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QUOTE (MechaBowser @ Mar 16 2009, 01:15 PM)
They're supposed to be having different offsets to generate terrain!

But thanks anyway!

Do you not see the empty space under it?


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Black Boo
Posted: Mar 16 2009, 04:16 PM
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I swear when I get my hands on him...
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QUOTE (MechaBowser @ Mar 16 2009, 12:15 AM)
Remember to unpack the game from the zip wink.gif

Did. I did it when I downloaded it.

Also, occasionally when you punch an enemy out of the screen, it will stay white.

PS: Try my WL4 basic enemy sprites...oh wait...you came back afterward. Haha. Sorry. If you want me to find them for you I can.


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Mecha the Slag
Posted: Mar 16 2009, 04:49 PM
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QUOTE (MegaTailzChao @ Mar 16 2009, 10:13 PM)
Do you not see the empty space under it?

Indeed! But that is not a black background color, that is a part of the tile huh.gif

But I get it; it clashes. I'll see if I can make it look better.


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Elite Bavoomian
Posted: Mar 17 2009, 12:38 AM
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This is a amazing game, but I think the A rank is a little TOO easy to get. If you rush through the game and repeatedly press the shift button (except for certain parts) , you get an A rank. Someone mentioned an A rank being around 380,000,000,000,000. But I get around 500,000,000,000,000 every time. And I got every achievement except the Iron onion relatively easy, but thats not saying much.

I also think the camera is too zoomed in. Maybe have 500,000,000,000,000 score an S rank? But then again, that's still a little easy.

EDIT:I'm glad you agree, and thanks for the warm welcome! ph34r.gif

This post has been edited by Elite Bavoomian on Mar 19 2009, 07:33 PM


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Mecha the Slag
Posted: Mar 17 2009, 02:56 PM
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QUOTE (Elite Bavoomian @ Mar 17 2009, 06:38 AM)
This is a amazing game, but I think the A rank is a little TOO easy to get. If you rush through the game and repeatedly press the shift button (except for certain parts) , you get an A rank. Someone mentioned an A rank being around 380,000,000,000,000. But I get around 500,000,000,000,000 every time. And I got every achievement except the Iron onion relatively easy, but thats not saying much.

I also think the camera is too zoomed in. Maybe have 500,000,000,000,000 score an S rank? But then again, that's still a little easy.

Thank you!
Glad you decided to join and make his your first post!

I have taken all your points into consideration and I agree. I'll have a look at it.


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N-Mario
Posted: Mar 17 2009, 11:23 PM
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AWESOME GAME MechaBowser! biggrin.gif

But I got to know. I noticed lot of the movement & controls feel like it wa made under MMF2. However, I know you are working on that Mechasource engine. So I want to know. Was this game made with MMF2 alone, or under your new MechaSource engine? Because this game is AWESOME! smile.gif
(although while in turn, mechasource seems to be developed with MMF2 anyway)

Anyway, the only glitch I noticed was one. If the window became inactive, then active again, the screen had a 'screen freeze' glitch where you can tell the game was still running, but froze on the last screen. The only way to "unfreeze" was to move the window around.

Don't know if this one is a glitch, or intentional. But if you jump and attack in the air too much, Wario seems to get bigger than he should be. Although I couldn't get this to happen on the ground, just in the air.

But other than that, nice job. wink.gif

This post has been edited by N-Mario on Mar 17 2009, 11:24 PM


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kane]deth[
Posted: Mar 18 2009, 01:15 AM
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This game was made in MMF2


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Mecha the Slag
Posted: Mar 18 2009, 01:22 AM
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Indeed, the game was made in MMF2.

The window problem is a bug due to ClickTeam's HWA beta, there's nothing I can do about that, unfortunately!

The Wario getting bigger part was already mentioned in beta-testing. That is why I added a maximum size limit so he doesn't grow endlessly.

Thanks for the response!


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Luigi and Jerry
Posted: Mar 18 2009, 03:41 PM
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Dum de dum de....La la la....
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I'll try it out and see if I like it.


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SonicTheBro
Posted: Mar 18 2009, 04:00 PM
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I can't seem to do this so-called "Wario Charge".

How do you do it?

EDIT: nvm

This post has been edited by SonicTheBro on Mar 18 2009, 04:01 PM


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Weston404
Posted: Mar 20 2009, 01:01 AM
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This is a great game!

Gah, No matter how hard I try, I can't get "Iron Onion", and yet I managed to get "Roll away Baby". :<


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Doodle
Posted: Mar 21 2009, 01:22 PM
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Found a couple of bugs.
For the first one, I'm not exactly sure what I did. But you could see dark, black lines separating different parts of the level.
For the second one, I was hit by an enemy. I think while jumping. Wario kept flying backwards until he hit a wall. He wouldn't fall either, he was just going in a straight line.
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Mecha the Slag
Posted: Mar 21 2009, 01:29 PM
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QUOTE (DOODLEboy99 @ Mar 21 2009, 07:22 PM)
For the first one, I'm not exactly sure what I did. But you could see dark, black lines separating different parts of the level.

That is an intended effect.

QUOTE (DOODLEboy99 @ Mar 21 2009, 07:22 PM)
Wario kept flying backwards until he hit a wall. He wouldn't fall either, he was just going in a straight line.

Hmm. I see. I am aware of this bug and will adress it at one point.


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