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YOSHI RUN (MGC#44), a game by Guinea and Funky
Funky |
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 Download below! A Yoshi wakes up inside some factory and has to get out before the time runs out, or else... It's full of hazards you have to conquer. Coins regain some time. You can jump, use !-balls, climb, use your tongue and swim. You can also unlock new colors. Controls: Shift - jump/hold to climb on grills Ctrl - Use tongue Arrow keys - run/control tongue Some screens:  Credits: Funky (tiles, bg edit, idea) Guinea (coding, additional ideas) Bwario (most yoshi sprites) Download here
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shave my ass mfgg
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Funky |
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no more
![Super Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/shappyheart.gif) ![Sprite Comp Winner Badge (2) [*]](https://archive.mfgg.net/html/badges/scg2.gif) ![Sprite Comp Top 5 Badge (4) [*]](https://archive.mfgg.net/html/badges/sct4.gif) ![Minigame Comp Runner Up Badge (1) [*]](https://archive.mfgg.net/html/badges/mcr1.gif) ![Minigame Comp Third Place Badge (1) [*]](https://archive.mfgg.net/html/badges/mct1.gif)
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Group: Members
Posts: 3644
Member No.: 3118
Joined: 29-December 06
Status: (0d)
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| QUOTE (MechaBowser @ Mar 18 2009, 07:28 AM) | The game is incredibly hard in the way that you feel like theres nothing you can do about it, being more about luck. The level design is poor; the first few levels are rediciously hard for first levels, and you're hardly introduced to the elements. I can tell Guinea has made the engine because of all the features, but I feel like they're being used the wrong way. Its also hard to tell the difference between foregrund and background, which should never be an issue. I'd also like to see more of Yoshi's features being used in this. You could have replaced Yoshi by a kid with a yoyo and it'd still make sense. Where is the flutter jump? Where are the eggs?
The game has all the materials it needs to become a good game: good sprites, good engine, etc., but they aren't being used to the fully.
I didn't finish the game. |
That's a good point. It's my fault with the level design, I have to say it is rushed. Plus it's my first game. As for the Yoshi elements, you're right, it doesn't seem like a yoshi game. That's beacuse I've wanted to make new enemies and shooting eggs and fluttering haven't been possible in that time.
See it as a minigame made by a programmer genious and a poor spriter who wanted to see some sprites in motion. I hope we'll get a few votes.
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shave my ass mfgg
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