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> Mobile Minigame Competition #45, Mario is on the phone, Luigi!
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Mecha the Slag
Posted: Mar 20 2009, 02:31 PM
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'Grats to Alex for getting runner-up, and Guinea+Funky for their third place.

The new theme is MARIO ON THE PHONE!

It's simple; develop a Mario game as it would/could appear on a mobile phone. There are few limitations, although I think most modern mobile phones surpass the colour limits etc..
so basically

RULES
200x200 screen size. Some phones have wider, some taller, but generally they're about 200x200. Keep the size that way, brothers! You can resize the window to 400x400 (or equal) if you want, but then all images in the game has to be resized as well!

Controls are limited to ARROW KEYS and ENTER. On a standard mobile phone, there's the directional keys and the middle "selection"/enter button. What I want is an effect that immitates this. I am not going to consider the allowance of the number keys (which would allow more than 1 selection button) because there are some phones (a little under 50%) that do not support this for applications.

Only MIDI music. Most mobile phones can't support mp3s, oggs or what else you people can produce. Keep the music to annoying, slow-loading midi files!

Keep it simple! This is actually more a guideline than a rule. Most mobile phones can't take the massive effects some people can produce, so keeping it simple should be a good guideline.


The competition ends the 13th of April, which should give you about 3 weeks.

Have fun!

This post has been edited by MechaBowser on Apr 12 2009, 03:32 PM


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DJ Yoshiman
  Posted: Mar 20 2009, 02:36 PM
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My post is to the right.
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someone make a Waligie: Mobile version


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Ike Bravo
Posted: Mar 20 2009, 02:46 PM
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I call WarioWare Inc : Mobile Microgames


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Yoshbert
Posted: Mar 20 2009, 03:48 PM
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Eat your veggies.
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This is a pretty cool theme. I'll be entering.


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Sergeant DeeY
Posted: Mar 20 2009, 03:59 PM
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Entering


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Guinea
Posted: Mar 20 2009, 04:27 PM
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SuperMarioMaster
Posted: Mar 20 2009, 04:35 PM
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It's been real
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Awesome sauce

I might have something for this

maybe


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Pikax
Posted: Mar 20 2009, 05:34 PM
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ERROR! One or more logical fallacies detected!
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I have an idea. Now if I can find the right sprites, I might be able to pull it off. Can I have a screen size of 192x192 without resizing the sprites?


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Funky
Posted: Mar 20 2009, 05:39 PM
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no more
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Sounds DOPE.
I have an idea and sprites. But I don't know anything about programming, so if anyone wants to team up, I'd have everything (custom, new) ready and I'd like to make some levels. Who wants to share the (maybe) first place with me?


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Mecha the Slag
Posted: Mar 20 2009, 06:32 PM
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QUOTE (mariobro27 @ Mar 20 2009, 11:34 PM)
Can I have a screen size of 192x192 without resizing the sprites?

Nope, 200x200. No more - no less!


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MegaTailzChao
Posted: Mar 20 2009, 07:22 PM
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So long, and thanks for all the fish.
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QUOTE (Funky @ Mar 20 2009, 04:39 PM)
Sounds DOPE.
I have an idea and sprites. But I don't know anything about programming, so if anyone wants to team up, I'd have everything (custom, new) ready and I'd like to make some levels. Who wants to share the (maybe) first place with me?

Send me a message, if I like the premise maybe I'll do it because I want to enter but WHOOOOOPS NO EYE DEARS


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Soiyeruda
Posted: Mar 20 2009, 07:47 PM
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Because retarded looking women is fun. :S
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I hate saying this, considering my schedule usually gets ruined right afterwards, but I might have something to do for this competition.
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Someguy
  Posted: Mar 20 2009, 08:16 PM
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and oh my god it’s YOURS
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I have an interesting idea for this minigame comp, but I'd need to find someone to team up with, to make a basic static platform movement engine(I can't just edit one from MFGG due to the comp rules). I can't use the Platform Movement Object for reasons I don't want to spoil yet.

Then again, that would likely result in a three person team, someone doing the basic static platform movement, me doing the rest of the "programming" and concepts and such, and possibly Peardian doing level layouts. Is a three person team against the rules?

Oh, and what the color limits of older Cell Phones? It'd be nice to try and see if my idea would work in the limited colors or not, but I'm not sure what the limits of those old NES-esque phone games were.


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Black Boo
Posted: Mar 20 2009, 09:56 PM
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I swear when I get my hands on him...
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I'll do graphics for someone.


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Fez
Posted: Mar 20 2009, 10:17 PM
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Don't cry
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Well, knowing code for only a week, and knowing very little, I still may try!


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Deathbringer Raikyo
Posted: Mar 20 2009, 11:44 PM
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?!
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I'm in!


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Hausuke
Posted: Mar 20 2009, 11:49 PM
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Simple huh? I think I can do this one.


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Sergeant DeeY
Posted: Mar 21 2009, 03:12 AM
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Mini Mario Bros

This post has been edited by Sergeant DeeY on Mar 21 2009, 07:19 AM


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DJ Coco
Posted: Mar 21 2009, 05:33 AM
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Lahckie Stahr 4evah!!!!!111
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hmmmmm.... Maybe i enter.


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QUOTE
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Pikax
Posted: Mar 21 2009, 08:45 AM
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QUOTE (MechaBowser @ Mar 20 2009, 11:32 PM)
Nope, 200x200. No more - no less!

Hmm ... this is going to be a bit difficult then, since I haven't found any sprites that would work in a 10x10 grid. Well, actually, I haven't found a lot of sprites that would work anyway, so I might have to sit this one out after all.


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<MrGuy> Damn, what happened to #mfgg being all about people talking about ****s
<MrGuy> And Raie video games
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<Serban> fffffffffffffffff
<Doodle> That's because Mikau isn't here.
*** Mikau has joined #mfgg


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