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> Super Mario Bros. Mini, MGC #45 Entry
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Sergeant DeeY
  Posted: Mar 21 2009, 06:26 AM
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This is me and funky MGC entry, It will be updated occasionaly!

Screenshot:
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This post has been edited by Sergeant DeeY on Apr 14 2009, 03:13 PM

Attached File ( Number of downloads: 53 )
Attached File  SMBM.zip


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Sergeant DeeY
Posted: Mar 21 2009, 09:19 AM
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Updated!

- Time system
- Green and Red Koopas
- Variable jumping
- 1up Shrooms


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Spritanium
Posted: Mar 21 2009, 09:22 AM
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ايم مثلي ال
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It's programmed well, but not really original =/


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Mecha the Slag
Posted: Mar 21 2009, 09:53 AM
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QUOTE (Spritanium @ Mar 21 2009, 03:22 PM)
It's programmed well, but not really original =/

words of wisdom right here!


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Razz
Posted: Mar 21 2009, 10:23 AM
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not compatible with vista.


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Sergeant DeeY
Posted: Mar 21 2009, 10:28 AM
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QUOTE (Razz @ Mar 21 2009, 05:23 PM)
not compatible with vista.

Fixed, Try now!


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Razz
Posted: Mar 21 2009, 10:32 AM
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it's pretty cool. the engine is nice and clean, plus I can see this actually being made into a phone-game-thingy.

good job so far.


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Sergeant DeeY
Posted: Mar 21 2009, 10:34 AM
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QUOTE (Razz @ Mar 21 2009, 05:32 PM)
it's pretty cool. the engine is nice and clean, plus I can see this actually being made into a phone-game-thingy.

good job so far.

THX


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kremling
Posted: Mar 21 2009, 01:45 PM
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I bet you could have came up with something better than this, but its alright.


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mario4ever
Posted: Mar 21 2009, 08:05 PM
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Pretty cool game you got there.

But I think mario should be able to jump higher.


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Fuzzy
Posted: Mar 21 2009, 08:37 PM
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Mario moves too fast, needs more friction and acceleration.


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Funky
Posted: Mar 22 2009, 09:28 AM
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no more
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QUOTE (Fuzzy @ Mar 22 2009, 02:37 AM)
Mario moves too fast, needs more friction and acceleration.

And he should jump a bit higher.
user posted image
Scroll down to moves and attaks.


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Sergeant DeeY
Posted: Apr 12 2009, 10:31 AM
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Me & funky we are working on the full version of this game expect it soon


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