Splig is my second game project since
Block. In Splig, you control small creatures by clicking them to make perform certain actions. The demo linked to below contains all ten levels of World 1, though my sig indicates that I'm a bit further along than that. Here are a few things you should know:
-This is a mouse-controlled game that requires some precision, so I don't recommend playing it on a laptop.
-Bonuses and Options currently have no function.
-Beating a level with extra Spligs doesn't do anything (yet), so for now it's only good for a challenge/bragging rights
-I don't own any of the music used in this demo - it belongs to Nintendo.
-Some new features haven't been updated in the instructions, namely, the camera is moved with WSAD keys, you can press space to do a "turning jump", and you can press P in-game to save and quit.
SCREENIES!!http://img237.imageshack.us/img237/8512/screen1je8.pnghttp://img237.imageshack.us/img237/6963/screen2pt4.pnghttp://f.imagehost.org/0324/screen3.pngKNOWN ISSUESIf a Splig touches a ceiling tile from the side, it will get stuck in midair. Just right click it to solve this. I'll come up with a working solution in the meantime
The sound doesn't exactly loop... smoothly ^^; I really just need to trim the start and end on the sounds to make it work right
Sometimes a Splig will float a couple pixels above the ground, and you can't do anything to them. You'll have to restart if this happens...
If you click a Splig at the top of its jump, you can make it jump infinitely.
If you find anything else please let me know about it
LINK HERE -
http://www.mediafire.com/?sharekey=f6f8f72...30d2a60ce31d889If you are using Vista, I recommend choosing "Demov.rar", otherwise "Demo.rar" should work fine.
I've spent quite a bit of time on this, so please let me know what you think.
This post has been edited by Tek on Mar 26 2009, 08:04 AM