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> stop n swop, on xbla
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MR. N64
Posted: Mar 27 2009, 02:59 PM
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apparently it works like this...swap the eggs over to banjo tooie and take them to Heggy then use the ice key to get Dragon Kazooie. but it still hasn't been revealed what the six eggs contain


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Ice_Hedgehog22
Posted: Mar 27 2009, 03:05 PM
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Oh, you're talking Tooie. I am sure everyone is aware of it, I doubt it'll be anything special, seeing what Nuts 'N' Bolts got.

This post has been edited by Admiral Delmore on Mar 27 2009, 03:07 PM
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MR. N64
Posted: Mar 27 2009, 03:06 PM
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QUOTE (Admiral Delmore @ Mar 27 2009, 03:05 PM)
...hasn't it already? Don't you just get some ****ty parts in Nuts 'n' Bolts?

Wasn't this also posted way back when Banjo Kazooie was announced on Live Arcade?!

no stop n swop will also be implemented in banjo tooie! there is prooof!

This post has been edited by cdiplayer on Mar 27 2009, 03:07 PM


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Tri
Posted: Mar 27 2009, 05:17 PM
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Courtesy of DJ Elly. (lol jsr)
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Then I'd like to see it!


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Glaber
Posted: Mar 27 2009, 05:19 PM
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Then wait until Tooie Arcade is released
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Posted: Mar 27 2009, 05:21 PM
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Awesome.
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I'm a bit curious. I figure the stuff that was already in there will still do the same things, and the remaining eggs will probably unlock some small other bonuses. Maybe even Bottles' Revenge? I kinda doubt it, but that would be neat I suppose.


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Dark Yoshi
Posted: Mar 27 2009, 05:22 PM
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QUOTE (cdiplayer @ Mar 27 2009, 12:06 PM)
no stop n swop will also be implemented in banjo tooie! there is prooof!

prove it


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MR. N64
Posted: Mar 27 2009, 05:26 PM
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QUOTE (Dark Yoshi @ Mar 27 2009, 05:22 PM)
prove it


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Posted: Mar 27 2009, 05:31 PM
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It's been announced (by either 4Jstudios or Rare) that the "original plan" for stop n swop will be implemented in Banjo Tooie on xbox live.

It is set to be released in April. I completed a 100% game on Banjo Kazooie and got all the eggs and the key so I am well prepared for it.

It will probably be nothing. Before Tooie originally came out on n64 I thought that it would be a lock-on game like Sonic & Knuckles (A gaming site that made a mock-up image of what it would look like as a lock-on game reinforced my ideas that this would happen, and I could swear that they said on the E3 or ECTS showfloor (wherever it was shown) that they had the game set up as a lock cartridge)

I thought it'd basically be the game it is now, except that you could also go into Grunty's Lair and access all the old levels. And maybe even have new objectives in the original levels in addition to going on an easter egg & key hunt. So basically the game would be bigger.

But Tooie is a huge ass game as it is and doesn't need to be that big. I don't think that they would go that far with the port and the eggs will probably just unlock some lame cheats. I wouldn't expect any new levels or anything out of it, but it doesn't hurt to be optimistic.

This post has been edited by ZeldaFreak108 on Mar 27 2009, 05:31 PM


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Posted: Mar 27 2009, 06:50 PM
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You are all fools.

You are supposed to stop playing games and swap it for a book.


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Dark Yoshi
Posted: Mar 27 2009, 06:53 PM
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QUOTE (cdiplayer @ Mar 27 2009, 02:26 PM)
http://www.xbox360achievements.org/game/ba...e/achievements/

why is it 20 gamer points to kill the second boss


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Elyk
Posted: Mar 27 2009, 07:02 PM
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QUOTE (Dark Yoshi @ Mar 27 2009, 07:53 PM)
why is it 20 gamer points to kill the second boss

beating grunty only is worth 10 gamer points


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Waluigi2
Posted: Mar 28 2009, 12:41 AM
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QUOTE (Dark Yoshi @ Mar 28 2009, 09:53 AM)
why is it 20 gamer points to kill the second boss

Old King Coal is the easiest boss in the game too

what the hell


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Posted: Mar 28 2009, 10:10 AM
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My theory still stands:

Stop 'n Swap is exactly the same as it was in the N64 version. The only difference in arcade being that the items won't appear unless you have them in BK. This means that they'll only use 3 of the eggs and the ice key.
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Link2005
Posted: Mar 28 2009, 05:36 PM
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Let's see, six eggs, and an Ice Key. What could be unlocked with them?
Bottles Revenge and Dragon Kazooie.
Hmmm...

Maybe something new that wasn't left in BT-N64 could get added.
Perhaps extra-levels.


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Clutch
Posted: Mar 28 2009, 06:29 PM
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Welcome to news posted more coherently months ago.

This post has been edited by Clutch on Mar 28 2009, 06:29 PM


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Posted: Mar 28 2009, 06:31 PM
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they'll gay out the prizes, just wait.

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Posted: Mar 28 2009, 06:45 PM
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Also, my theories are similar to Hatman's. I doubt Stop n' Swop was meant for much else, if anything more than things like the little bonuses you could get in the N64 Tooie like Jinjo in multiplayer and the dragon transformation. All the mystery about it has helped to let imaginations run wild, so it probably won't live up to the high expectations of some.


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DJ Elly
Posted: Mar 28 2009, 08:46 PM
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Maybe stop and swop unlocks rare not sucking ass.


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